Difference between revisions of "Hidden"
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[[File:Hidden.png|200x200px|thumb|right|Hidden Hero]] | [[File:Hidden.png|200x200px|thumb|right|Hidden Hero]] | ||
<noinclude> | |||
{{Main|Status Effect|l1=Status effects}} | {{Main|Status Effect|l1=Status effects}} | ||
Hidden is a [[Status Effect|status effect]] that turns a character invisible. | Hidden is a [[Status Effect|status effect]] that turns a character invisible.</noinclude> | ||
{{Quote|{{Data description|Hidden}}}} | {{Quote|{{Data description|Hidden}}}} | ||
=== Specifics === | === Specifics === | ||
* Attacking out of Grayplane ignores both Warding and Armor | |||
* Grayplane stays up indefinitely for the duration of combat | * Grayplane stays up indefinitely for the duration of combat | ||
* If attacked or attacking then Grayplane will be cancelled | * If attacked or attacking then Grayplane will be cancelled | ||
<noinclude><!-- | |||
== | -->== Hero abilities == | ||
{| class="wikitable" | |||
! Name | |||
! Description | |||
|- | |||
| [[Silkstep|Silkstep (Hunter Ability)]] | |||
| Hunter enters Grayplane and ends their turn. | |||
|- | |||
| [[Flashcone|Flashcone (Hunter Ability)]] | |||
| Once per combat, Hero throws a flashcone that blinds enemies, and deals x magic damage. If thrown at an ally, they will be hidden. | |||
|- | |||
| [[Rogue|Rogue (Hunter Ability)]] | |||
| (Passive) Every time Hero kills an enemy, he/she enters grayplane for free. | |||
|- | |||
| [[Naturalist|Naturalist (Mystic Ability)]] | |||
| (Advanced interfusions<br />Plant: (Active) Vinewrench<br />Tree: (Passive) Upon interfusing with a tree, enter Grayplane<br />(Active) Treecall | |||
|- | |||
| [[Mothly|Gloamglow (Mothly)]] | |||
| {{Data description|Gloamglow}} | |||
|- | |||
| [[Covering Fire|Covering Fire (Pet Fire Chicken)]] | |||
| (Passive) Upon ending their turn on a tile with a blaze, Hero becomes hidden. | |||
|- | |||
|} | |||
== Enemies == | == Enemies == | ||
{| class="wikitable" | |||
! Name | |||
! Description | |||
|- | |||
| Search (All Enemies) | |||
| Every hero in a 2 tile radius will lose their hidden effect. | |||
{{Navbox status effects}} | |- | ||
|} | |||
{{Navbox status effects}}</noinclude> |
Latest revision as of 09:31, 10 March 2022
Main article: Status effects
Hidden is a status effect that turns a character invisible.
<shortName> cannot be seen by enemies.
Specifics
- Attacking out of Grayplane ignores both Warding and Armor
- Grayplane stays up indefinitely for the duration of combat
- If attacked or attacking then Grayplane will be cancelled
Hero abilities
Name | Description |
---|---|
Silkstep (Hunter Ability) | Hunter enters Grayplane and ends their turn. |
Flashcone (Hunter Ability) | Once per combat, Hero throws a flashcone that blinds enemies, and deals x magic damage. If thrown at an ally, they will be hidden. |
Rogue (Hunter Ability) | (Passive) Every time Hero kills an enemy, he/she enters grayplane for free. |
Naturalist (Mystic Ability) | (Advanced interfusions Plant: (Active) Vinewrench Tree: (Passive) Upon interfusing with a tree, enter Grayplane (Active) Treecall |
Gloamglow (Mothly) | Once per combat, <self> and all adjacent allies enter grayplane |
Covering Fire (Pet Fire Chicken) | (Passive) Upon ending their turn on a tile with a blaze, Hero becomes hidden. |
Enemies
Name | Description |
---|---|
Search (All Enemies) | Every hero in a 2 tile radius will lose their hidden effect. |
Status effects |
---|
Blinded · Deafened · Dominated · Engaged · Hidden · Hobbled · Pinned · Poisoned · Stasis · Stunned |