Difference between revisions of "Entity"

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(Created page with "Everything in the game is an Entity. An Entity can have various Components attached to it. Some example components are History, Status, Individual, Attachments, Controlled, Ma...")
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Revision as of 09:36, 3 March 2018

Everything in the game is an Entity. An Entity can have various Components attached to it. Some example components are History, Status, Individual, Attachments, Controlled, MapLocation, things like that. Only 1 of each type of component may be attached to a given Entity.