Difference between revisions of "Music of the Deep"
From Wildermyth Wiki
Lizbot3000 (talk | contribs) |
(→Trivia) |
||
(3 intermediate revisions by 3 users not shown) | |||
Line 19: | Line 19: | ||
| <strong>Outcome</strong> | | <strong>Outcome</strong> | ||
|- | |- | ||
| Start the battle with {{Courage}}. After the battle, gain '''+1d3 heartwoods, ingots, | | Start the battle with {{Courage}}. After the battle, gain '''+1d3 heartwoods, ingots, or hides''' and '''+1d2 fabrics or spellthreads'''. | ||
|} | |} | ||
==Trivia== | ==Trivia== | ||
If you have a Crystalline hero and pick Option 1, they will receive the retirement age boost. | |||
This event was added in release 0.21+139 Kyrmark. | This event was added in release 0.21+139 Kyrmark. |
Latest revision as of 05:45, 8 April 2022
Music of the Deep |
---|
Author |
Douglas Austin |
Event type |
Arrive at hostile site |
The party stumbles across a Deepist group performing a ritual.
Choices
1. Observe the Deepist ritual.
Outcome Start the battle with Insight (double the stunt chance for all party members). After the battle, the mystic gains +4 retirement age.
2. Storm in and end it!
Outcome Start the battle with Courage (all party members gain +2 damage/potency for 3 turns). After the battle, gain +1d3 heartwoods, ingots, or hides and +1d2 fabrics or spellthreads.
Trivia
If you have a Crystalline hero and pick Option 1, they will receive the retirement age boost.
This event was added in release 0.21+139 Kyrmark.