Difference between revisions of "Hardiness"
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<q>''(Passive) [[Hero]] has +30 percent health.'' </q> | <q>''(Passive) [[Hero]] has +30 percent health.'' </q> | ||
== Upgrade == | |||
<q>''Increased from +30% health to +50% health. Also adds +5 [[Stat#Recovery Rate|recovery rate]] and +5 [[retirement age]].''</q> | |||
<q>''Increased from +30% health to +50% health. Also adds +5 [[recovery rate]] and +5 [[retirement age]].''</q> | |||
==Specifics== | ==Specifics== | ||
+0.3 Bonus Health Factor | +0.3 Bonus Health Factor | ||
== | ==Tips== | ||
* Can synergize with [[Bloodrage]], the maximum damage of which scales weakly with maximum health. However a warrior with more maximum health must lose more health to achieve the same damage bonus. | |||
[[Category:Battle]] | [[Category:Battle]] | ||
[[Category:Ability]] | [[Category:Ability]] | ||
[[Category:General abilities]] | [[Category:General abilities]] |
Latest revision as of 07:21, 28 May 2024
Hardiness is a passive ability available to all heroes.
In-Game Description
(Passive) Hero has +30 percent health.
Upgrade
Increased from +30% health to +50% health. Also adds +5 recovery rate and +5 retirement age.
Specifics
+0.3 Bonus Health Factor
Tips
- Can synergize with Bloodrage, the maximum damage of which scales weakly with maximum health. However a warrior with more maximum health must lose more health to achieve the same damage bonus.