Difference between revisions of "The Unstilled Heart"
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| '''-10 retirement age''' (before quest bonus) to one hero. The smithy is attacked by a bandit crew. Start the encounter with '''Endurance''': All heroes +1 armor/warding for 2 turns. After the battle gain new [[equipment]]. | | '''-10 retirement age''' (before quest bonus) to one hero. The smithy is attacked by a bandit crew. Start the encounter with '''Endurance''': All heroes +1 armor/warding for 2 turns. After the battle gain new [[equipment]] and +3 [[Legacy Point]]s. | ||
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'''2. Delay''' | '''2. Delay''' |
Revision as of 12:25, 2 February 2020
The Unstilled Heart |
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[[Image:|center|184px]] |
Author |
Douglas Austin |
Event type |
Opportunity |
The party's weapons store could do with an upgrade, and they know just the blacksmith to help.
Choices
1. Embark
- Choosing this option starts the opportunity and leads to another choice when the heroes reach the blacksmith.
- 1.1 "We've brought rare ores"
Outcome Lose 4 Ingots from your resources. The heroes are sent into the forest to search for mushrooms, and are ambushed. Start the encounter with Disorder: Walling provides no armor this combat for all heroes. After the battle gain new equipment and +4 Legacy Points.
- 1.2 "Teach me your art and I'll help with the work."
Outcome -10 retirement age (before quest bonus) to one hero. The smithy is attacked by a bandit crew. Start the encounter with Endurance: All heroes +1 armor/warding for 2 turns. After the battle gain new equipment and +3 Legacy Points.
2. Delay
Outcome |
Decline/delay the opportunity. |