Difference between revisions of "Calamity"
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Completing a campaign chapter also can dispel some calamity cards from the monster deck. | Completing a campaign chapter also can dispel some calamity cards from the monster deck. | ||
== Monster buffs == | |||
As of version 1.0, the values for basic combat buffs are: | |||
{| class="wikitable" style="text-align: center" | |||
! !! Storyteller !! Adventurer !! Tragic Hero !! Walking Lunch | |||
|- | |||
| style="text-align: left" | Protection || +1 Armor || +1 Armor || +1 Armor, +1 Warding || +2 Armor, +1 Warding | |||
|- | |||
| style="text-align: left" | Health || +20% || +25% || +30% || +40% | |||
|- | |||
| style="text-align: left" | Damage & Potency || +1 || +1 || +2 || +2 | |||
|- | |||
| style="text-align: left" | Range || +1 || +1 || +1 || +1 | |||
|} | |||
[[Category:Campaign]] | [[Category:Campaign]] | ||
[[Category:Difficulty]] |
Revision as of 12:44, 25 June 2021
Calamity cards strengthen the enemy's monster deck. Current calamities in effect are shown on the Doom Tracker.
Calamity effects include:
- increasing a monster's health, armor, damage, or range
- replacing monsters with more powerful variants
- adding new types of monsters to battles
- introducing monster abilities that can stun, hobble, or corrupt heroes
A calamity card is drawn after every battle, win or lose. They also occur at at timed intervals on the overland map; these calamities can be averted by spending legacy points.
Completing a campaign chapter also can dispel some calamity cards from the monster deck.
Monster buffs
As of version 1.0, the values for basic combat buffs are:
Storyteller | Adventurer | Tragic Hero | Walking Lunch | |
---|---|---|---|---|
Protection | +1 Armor | +1 Armor | +1 Armor, +1 Warding | +2 Armor, +1 Warding |
Health | +20% | +25% | +30% | +40% |
Damage & Potency | +1 | +1 | +2 | +2 |
Range | +1 | +1 | +1 | +1 |