Difference between revisions of "Riposte"
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==In-Game Description== | ==In-Game Description== | ||
<q>''(Passive) [[Hero]] will counter-attack after a successful melee [[Block]] or [[Dodge]].''</q> | <q>''(Passive) [[Hero]] will counter-attack after a successful melee [[Block]] or [[Dodge]]. (Also works with ranged theme attacks in melee range)''</q> | ||
==Upgrade== | ==Upgrade== | ||
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==Specifics== | ==Specifics== | ||
* Riposte prefers to retaliate with a melee [[weapon]], but it will use a [[theme]] | * Riposte prefers to retaliate with a melee [[weapon]], but it will use a [[theme]] melee or ranged attack if no melee weapon is equipped. If none of these options are available, the hero will punch the target for 1 damage (boosted by [[bonus damage]]). | ||
==Tips== | ==Tips== |
Latest revision as of 21:17, 3 December 2022
Riposte is a passive ability available to all heroes.
In-Game Description
(Passive) Hero will counter-attack after a successful melee Block or Dodge. (Also works with ranged theme attacks in melee range)
Upgrade
(Passive) Each time Hero is hit, they gain +20 Dodge. Resets after a successful Dodge or Block.
Specifics
- Riposte prefers to retaliate with a melee weapon, but it will use a theme melee or ranged attack if no melee weapon is equipped. If none of these options are available, the hero will punch the target for 1 damage (boosted by bonus damage).
Tips
- Valuable on a front-line warrior who stacks Block & Dodge with Wildergard, rather than armor with Knightmail. However, be wary of getting flanked.
- Can combine well with Untouchable, since Riposte kills will refresh the Untouchable effect. However, any ranged attack will break the Riposte-Untouchable chain.
- Hunters that build for high dodge and block can get a lot of value out of Riposte and Archery.