Difference between revisions of "Spiritblade"
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* The ally must stand directly adjacent to the interfused object; diagonal does not count. | * The ally must stand directly adjacent to the interfused object; diagonal does not count. | ||
* The Spiritblade aura is only created around interfused [[scenery]], not Blazes | * The Spiritblade aura is only created around interfused [[scenery]], not Blazes | ||
* +1 [[bonus damage]] | * The +1 damage applies as an increase to the ally's [[bonus damage]] stat, which benefits weapon and theme attacks but not interfusion attacks | ||
The mystic gains the following abilities when interfused with a Blaze. | The mystic gains the following abilities when interfused with a Blaze. | ||
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=== Burning Arrow === | === Burning Arrow === | ||
''When interfused with a blaze, grant a free ranged attack to a nearby ally. The attack | ''When interfused with a blaze, grant a free ranged attack to a nearby ally. The attack creates a blaze on the target.'' | ||
* Ally must be equipped with a ranged weapon, within <code>5.6 + [[Long Reach]]</code> tiles of the blaze | * Ally must be equipped with a ranged weapon or a ranged or melee theme attack, within <code>5.6 + [[Long Reach]]</code> tiles of the blaze | ||
* The attack happens immediately when the mystic takes the Burning Arrow action. | * The attack happens immediately when the mystic takes the Burning Arrow action. | ||
=== Blazing Sword === | === Blazing Sword === | ||
''<q>When interfused with a blaze, grant a free melee attack to a nearby ally. The attack | ''<q>When interfused with a blaze, grant a free melee attack to a nearby ally. The attack creates a blaze on the target.</q>'' | ||
* Ally must be equipped with a melee weapon, within <code>5.6 + [[Long Reach]]</code> tiles of the blaze | * Ally must be equipped with a melee weapon or melee theme attack, within <code>5.6 + [[Long Reach]]</code> tiles of the blaze | ||
* The attack happens immediately when the mystic takes the Blazing Sword action | * The attack happens immediately when the mystic takes the Blazing Sword action | ||
=== Both === | === Both === | ||
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These details apply to both Burning Arrow and Blazing Sword: | These details apply to both Burning Arrow and Blazing Sword: | ||
* A leashed | * A leashed blaze is required; lamps, forges and campfires do not qualify | ||
* The blaze created on the target's tile causes additional damage at the beginning of the target's next turn. | * The blaze created on the target's tile causes additional damage at the beginning of the target's next turn. | ||
* If the ally is hidden they are revealed. | * If the ally is hidden they are revealed. | ||
* The attack is considered to originate from the ally as if the ally had made the attack themself, including the ally's attack-boosting abilities like [[Bloodrage]], [[Vigorflow]], [[Broadswipes]], [[Ember Arrows]], and [[Through Shot]], if applicable. It also originates from the ally for [[flank]]ing purposes. | |||
* If the attack stunts, it counts as a stunt by the attacker. | * If the attack stunts, it counts as a stunt by the attacker. | ||
* If the target is killed, the kill is attributed to the ally and appropriately triggers abilities like [[Wolfcall]] and [[Rogue]]. | |||
==Tips== | ==Tips== |
Revision as of 17:35, 1 January 2023
Spiritblade is a Mystic ability.
In-Game Description
(Passive/Active) When allies stand next to an interfused object, they gain +1 damage; Interfused blazes can be used to grant nearby allies fiery attacks.
Upgrade
Allies directly adjacent to an interfused object get +10 Stunt Chance
Blazing Sword/Burning Arrow: Changed from turn-ending actions to single actions.
Specifics
- The ally must stand directly adjacent to the interfused object; diagonal does not count.
- The Spiritblade aura is only created around interfused scenery, not Blazes
- The +1 damage applies as an increase to the ally's bonus damage stat, which benefits weapon and theme attacks but not interfusion attacks
The mystic gains the following abilities when interfused with a Blaze.
Burning Arrow
When interfused with a blaze, grant a free ranged attack to a nearby ally. The attack creates a blaze on the target.
- Ally must be equipped with a ranged weapon or a ranged or melee theme attack, within
5.6 + Long Reach
tiles of the blaze - The attack happens immediately when the mystic takes the Burning Arrow action.
Blazing Sword
When interfused with a blaze, grant a free melee attack to a nearby ally. The attack creates a blaze on the target.
- Ally must be equipped with a melee weapon or melee theme attack, within
5.6 + Long Reach
tiles of the blaze - The attack happens immediately when the mystic takes the Blazing Sword action
Both
These details apply to both Burning Arrow and Blazing Sword:
- A leashed blaze is required; lamps, forges and campfires do not qualify
- The blaze created on the target's tile causes additional damage at the beginning of the target's next turn.
- If the ally is hidden they are revealed.
- The attack is considered to originate from the ally as if the ally had made the attack themself, including the ally's attack-boosting abilities like Bloodrage, Vigorflow, Broadswipes, Ember Arrows, and Through Shot, if applicable. It also originates from the ally for flanking purposes.
- If the attack stunts, it counts as a stunt by the attacker.
- If the target is killed, the kill is attributed to the ally and appropriately triggers abilities like Wolfcall and Rogue.
Tips
- Burning Arrow and Blazing Sword are greatly improved when the party has a reliable means to start fires at will, such as Ignite or Raider.
- Elementalist lets a leashed Blaze continue burning indefinitely without needing debris.