Hook

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Revision as of 11:46, 10 December 2021 by Green riding hood (talk | contribs) (adding templates for hooks)

A powerful marker that changes how the character might interact with events, and also acts as a seed for the character to undergo a specific quest; applied by history and sometimes events. Hooks are fundamentally just aspects with a special naming convention and some extra tooling around them.

Heroes start the game with 2 or 3 hooks, which are specific character aspects and often take the form of a personality flaw or quirk.

Hook Event Outcome Blurb Opportunity Conditions
Brash Opportunity Event: The Blinking Game (Opportunity Outcome) I don't care how many there are! == Targets ==
Brokenheart Opportunity Event: Pyrelight (Opportunity Outcome) I've lost before and I know I will again. == Targets ==
Clown Opportunity Event: Serious Trouble (Opportunity Outcome) Hold my beer... == Targets ==
Creative Opportunity Event: A Song for the Someday Gone
Normal Event: The Maker
(Opportunity Outcome)
(Normal Event Outcome)
Art is my refuge. == Targets ==
Curious Opportunity Event: Beneath the Surface
Normal Event: Curiouser and Curiouser
Normal Event: The Lever
(Opportunity Outcome)
(Normal Event Outcome)
(Normal Event Outcome)
I can't stand not knowing! == Targets ==
Darkheart Opportunity Event: Dark Curiosity
Normal Event: Drums In The Deep
Normal Event: Strange Behavior
Normal Event: The Eater
Normal Event: What If We Were the Bad Guys?
(Opportunity Outcome)
(Normal Event Outcome)
Don't ask me about the path I walk. == Targets ==
Destiny Opportunity Event: The Sickness
Normal Event: Thrixl Control What You See
(Opportunity Outcome)
(Normal Event Outcome)
Something important looms in my future. == Targets ==
Distant Opportunity Event: Longing to Belong
Normal Event: Don't Lose Heart
(Opportunity Outcome)
(Normal Event Outcome)
Don't get too attached, you'll only get hurt. == Targets ==
Dreamer Opportunity Event: The Last Resort
Normal Event: The Gone Ox
(Opportunity Outcome)
(Normal Event Outcome)
Don't you just wonder, sometimes? == Targets ==
Flirt Opportunity Event: Slave for Love
Normal Event: The Witchstone
(Opportunity Outcome)
(Normal Event Outcome)
Hello there. == Targets ==
Gritty Opportunity Event: In Softer Light (Opportunity Outcome) I do what has to be done. That's all. == Targets ==
Inhabited Opportunity Event: Bidding the Ghost Goodbye
Normal Event: Strange Behavior
Normal Event: The Inhabitant
Normal Event: The Witchstone
Normal Event: Whispered Secrets
(Opportunity Outcome)
(Normal Event Outcome)
(Normal Event Outcome)
(Normal Event Outcome)
(Normal Event Outcome)
I'm fine thank you... How are you and your kin? == Targets ==
Integrity Opportunity Event: To Humble Ends
Normal Event: The Witchstone
Normal Event: What If We Were the Bad Guys?
(Opportunity Outcome)
(Normal Event Outcome)
(Normal Event Outcome)
No, actually it's pretty simple. == Targets ==
Literary Opportunity Event: Library of Light (Opportunity Outcome) Language is the first magic, our truest weapon, our ultimate legacy. == Targets ==
Loyal Opportunity Event: Havenbeams
Normal Event: The Witchstone
(Opportunity Outcome)
(Normal Event Outcome)
I would stop at nothing to protect a friend. == Targets ==
Lucky Opportunity Event: Spur of a Moment
Normal Event: The Gambler
(Opportunity Outcome)
(Normal Event Outcome)
Everything always turns out fine, doesn't it? == Targets ==
Mysterious Opportunity Event: From Another Time
Normal Event: As The Crow Flies
Normal Event: Company of Crows
Normal Event: Drums In The Deep
Normal Event: Former Colleagues
Normal Event: The Wolf Price
(Opportunity Outcome)
(Normal Event Outcome)
(Normal Event Outcome)
(Normal Event Outcome)
(Normal Event Outcome)
(Normal Event Outcome)
Another time, under another sky, things were different... == Targets ==
Nostalgic Opportunity Event: For an Old Wish Passing
Normal Event: Memory Lane
Normal Event: The Witchstone
(Opportunity Outcome)
(Normal Event Outcome)
(Normal Event Outcome)
Do you remember when...? == Targets ==
Physical Opportunity Event: The Geometry of Magic (Opportunity Outcome) The joy of motion, the sensuousness of being alive. == Targets ==
Potential Opportunity Event: The Unstilled Heart (Opportunity Outcome) Maybe today wasn't my day. But there's a coming dawn... == Targets ==
Proud Opportunity Event: The Prisoner
Normal Event: Before the Fall
Normal Event: The Witchstone
Normal Event: What If We Were the Bad Guys?
(Opportunity Outcome)
(Normal Event Outcome)
(Normal Event Outcome)
(Normal Event Outcome)
I know who I am. I don't need anyone to tell me. == Targets ==
Shame Opportunity Event: A Mending Path
Normal Event: Don't Lose Heart
Normal Event: Whispered Secrets
(Opportunity Outcome)
(Normal Event Outcome)
(Normal Event Outcome)
I don't talk about it. == Targets ==
Slacker Opportunity Event: Dodging Destiny (Opportunity Outcome) Oh, you know. We've got plenty of time... == Targets ==
Thorny Opportunity Event: For a Friend
Normal Event: Former Colleagues
Normal Event: The Sweeping Swallow
(Opportunity Outcome)
(Normal Event Outcome)
(Normal Event Outcome)
Did I ask you? I didn't, did I? == Targets ==
Wanderlust Opportunity Event: Needed Elsewhere (Opportunity Outcome) The wind is blowing, the road is calling. == Targets ==
Weird Opportunity Event: The Scattered Self
Normal Event: Meat is Meat
(Opportunity Outcome)
(Normal Event Outcome)
Hm? == Targets ==
Wildheart Opportunity Event: Farm And Forest
Normal Event: Answer to Austerity
Normal Event: The Gone Ox
Normal Event: The Wolf Price
Normal Event: Thrixl Control What You See
(Opportunity Outcome)
(Normal Event Outcome)
(Normal Event Outcome)
(Normal Event Outcome)
(Normal Event Outcome)
The treesmell. The odorous stones after rain. I live for those things. == Targets ==