Difference between revisions of "A Song for the Someday Gone"
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{{Infobox event | {{Infobox event | ||
| event = A Song for Someday Gone | | event = A Song for Someday Gone | ||
| image = | | image = Asongforthesomedaygone1.png | ||
| author = Douglas Austin | | author = Douglas Austin | ||
| type = Opportunity | | type = Opportunity | ||
}} | }} | ||
A hero wants to leave the party in search of inspiration | A hero wants to leave the party in search of inspiration. | ||
== Choices == | |||
''"1. No, it's beyond the horizon. That's what I ''do'' know."'' | |||
''1. "Well, there's been some run-ins out here. Stick by the fire. Maybe it's nothing."'' | ::''1.1 "Well, there's been some run-ins out here. Stick by the fire. Maybe it's nothing."'' | ||
:{| role="presentation" class="wikitable mw-collapsible mw-collapsed" | :::{| role="presentation" class="wikitable mw-collapsible mw-collapsed" | ||
| <strong>Outcome</strong> | | <strong>Outcome</strong> | ||
|- | |- | ||
| Battle. | | Battle. | ||
|} | |} | ||
''2 | ::''1.2 "Only a fool waits in the open for lightning to strike..."'' | ||
:::{| role="presentation" class="wikitable mw-collapsible mw-collapsed" | |||
| <strong>Outcome</strong> | |||
|- | |||
| '''Success''': They leave the fire and spot the enemy entering their camp. Start the next battle with {{Cunning}}. When the combat is resolved, gain '''+1 legacy point'''.<br />'''Failure''': They return to the camp to find it looted. Start the battle with {{Disorder}}. When the combat is resolved, lose '''-1 fabric'''. | |||
|} | |||
''2. "...that actually does sound inspiring..."'' | |||
:{| role="presentation" class="wikitable mw-collapsible mw-collapsed" | :{| role="presentation" class="wikitable mw-collapsible mw-collapsed" | ||
| <strong>Outcome</strong> | | <strong>Outcome</strong> | ||
|- | |- | ||
| | | The opportunity is declined. | ||
|} | |} | ||
== Trivia == | == Trivia == | ||
Upon resolution of the opportunity, the following line is added to the hero's [[history]]: | |||
''When their inspiration ebbed to nothing, an adventure called them and they found a new beginning in old songs.'' | |||
This opportunity targets a hero with the Creative [[hook]]. | |||
This two-part event is a good example of dialogue varying greatly depending on the [[Stat#Personality_Stats|personality]] of the protagonist. | This two-part event is a good example of dialogue varying greatly depending on the [[Stat#Personality_Stats|personality]] of the protagonist. | ||
== Images == | |||
<gallery mode=packed heights=150px> | |||
File:Asongforthesomedaygone2.png | |||
</gallery> | |||
{{Targets2 | |||
| page = Targets Hook Creative aSongfortheSomedayGone intro | |||
}} | |||
__NOTOC__ | |||
[[Category:Event]] | [[Category:Event]] | ||
[[Category:Creative]] |
Latest revision as of 10:49, 5 January 2022
A Song for Someday Gone |
---|
Author |
Douglas Austin |
Event type |
Opportunity |
A hero wants to leave the party in search of inspiration.
Choices
"1. No, it's beyond the horizon. That's what I do know."
- 1.1 "Well, there's been some run-ins out here. Stick by the fire. Maybe it's nothing."
Outcome Battle.
- 1.2 "Only a fool waits in the open for lightning to strike..."
Outcome Success: They leave the fire and spot the enemy entering their camp. Start the next battle with Cunning (flanking attacks this combat deal +2 damage). When the combat is resolved, gain +1 legacy point.
Failure: They return to the camp to find it looted. Start the battle with Disorder (walling provides no armor this combat). When the combat is resolved, lose -1 fabric.
2. "...that actually does sound inspiring..."
Outcome The opportunity is declined.
Trivia
Upon resolution of the opportunity, the following line is added to the hero's history:
When their inspiration ebbed to nothing, an adventure called them and they found a new beginning in old songs.
This opportunity targets a hero with the Creative hook.
This two-part event is a good example of dialogue varying greatly depending on the personality of the protagonist.
Images
Targets
Targets hook Score: max(POET,BOOKISH,ROMANTIC,GREEDY) >= 60 Forbidden Aspects: theme_fire,hook_CreativeResolved aspect Aspects: hook_Creative hook2 Forbidden Aspects: familyWith party Aspects: alive, ACTIVE volunteer Aspects: alive, ACTIVE
See Targets and scoring guide for help with role names and scoring.