Difference between revisions of "Ember Arrows"
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(Ability reworked in update 0.13+109 Darrel Trace) |
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==In-Game Description== | ==In-Game Description== | ||
''<q>(Passive) When standing by a blaze, [[Hero]]'s ranged attacks have + | ''<q>(Passive) When standing by a blaze, [[Hero]]'s ranged attacks have '''+x''' damage, '''+y''' [[shred]], and start fires. Fire can't spread onto them.</q>'' | ||
==Specifics== | ==Specifics== |
Revision as of 05:53, 20 June 2021
Ember Arrows is a passive Hunter ability that enhances a Hunter's attacks when standing next to fire.
In-Game Description
(Passive) When standing by a blaze, Hero's ranged attacks have +x damage, +y shred, and start fires. Fire can't spread onto them.
Specifics
Any adjacency to fire (including diagonal) will grant the bonus damage/shred, as will actually standing in fire. Only actual fire tiles provide this effect; campfires, lamps, and other illuminated scenery do not. While fire will not spread onto a hero with Ember Arrows, the ability does not bestow any resistance to fire damage. The attack will start a blaze in the destination tile.
Uses
Ember Arrows combos well with an offhand Torch, a Warrior with the Raider ability, a Fire Chicken, or any other reliable means of setting the battlefield ablaze.