Havenbeams

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Revision as of 08:44, 9 February 2020 by Peffers (talk | contribs) (Updating structure, expanding outcomes, added image)
Creating Havenbeams
SpiritHavenbeam.png
Author
Douglas Austin
Event type
Opportunity

A hero starts thinking about having a family and how dangerous the world is. They decide to follow the legend of Havenbeams - magical trees whose wood repels the flames - in order to create a fire-proof house.

Choices

1. "You've got a great questing-ear!"

1.1 Don't cut the trees.
1.2 Cut one tree down..

2. [Name's] planning a feast. Maybe after that?

Trivia

This event targets a hero with the loyal hook.

A hero who chooses option 1 will receive the following text in their history:

He journeyed to a sacred wood to fell a havenbeam tree, but instead was called to defend it. He left the trees unharmed, and the spirits of that place granted him a mighty gift in recognition.

A hero who chooses option 2 will receive the following text in their history:

She journeyed to a sacred wood and felled a single havenbeam tree. The home she'll build with its timbers will be a warded and weatherblessed place.

Images