Difference between revisions of "Hook"

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{| class=wikitable
{| class=wikitable
! Hook !! Event !! Outcome !! Blurb
! Hook !! Event !! Blurb
|-
|-
| [[:Category:Brash|Brash]] || Opportunity Event: [[The Blinking Game]] || (Opportunity Outcome) || I don't care how many there are!
| [[:Category:Brash|Brash]] || Opportunity: [[The Blinking Game]] || I don't care how many there are!
|-
|-
| [[:Category:Brokenheart|Brokenheart]] || Opportunity Event: [[Pyrelight]] || (Opportunity Outcome) || I've lost before and I know I will again.
| [[:Category:Brokenheart|Brokenheart]] || Opportunity: [[Pyrelight]] || I've lost before and I know I will again.
|-
|-
| [[:Category:Clown|Clown]] || Opportunity Event: [[Serious Trouble]] || (Opportunity Outcome) || Hold my beer...
| [[:Category:Clown|Clown]] || Opportunity: [[Serious Trouble]] || Hold my beer...
|-
|-
| rowspan="2"|[[:Category:Creative|Creative]] || Opportunity Event: [[A Song for the Someday Gone]] || (Opportunity Outcome) || rowspan="2"|Art is my refuge.
| rowspan="2"|[[:Category:Creative|Creative]] || Opportunity: [[A Song for the Someday Gone]] || rowspan="2"|Art is my refuge.
|-  
|-  
| [[The Maker]] || (Normal Event Outcome)
| [[The Maker]]  
|-
|-
| rowspan="3"|[[:Category:Curious|Curious]] || Opportunity Event: [[Beneath the Surface]] || (Opportunity Outcome) || rowspan="3"|I can't stand not knowing!
| rowspan="3"|[[:Category:Curious|Curious]] || Opportunity: [[Beneath the Surface]] || rowspan="3"|I can't stand not knowing!
|-  
|-  
| [[Curiouser and Curiouser]] || (Normal Event Outcome)
| [[Curiouser and Curiouser]]  
|-
|-
| [[The Lever]] || (Normal Event Outcome)
| [[The Lever]]  
|-
|-
| rowspan="5"|[[:Category:Darkheart|Darkheart]] || Opportunity Event: [[Dark Curiosity]] || (Opportunity Outcome) || rowspan="5"|Don't ask me about the path I walk.
| rowspan="5"|[[:Category:Darkheart|Darkheart]] || Opportunity: [[Dark Curiosity]] || rowspan="5"|Don't ask me about the path I walk.
|-
|-
| [[Drums In The Deep]] || class="mw-collapsible mw-collapsed"|(Normal Event Outcome)
| [[Drums In The Deep]]  
|-
|-
| [[Strange Behavior]] || class="mw-collapsible mw-collapsed"|(Normal Event Outcome)
| [[Strange Behavior]]  
|-
|-
| [[The Eater]] || class="mw-collapsible mw-collapsed"|(Normal Event Outcome)
| [[The Eater]]  
|-
|-
| [[What If We Were the Bad Guys?]] || class="mw-collapsible mw-collapsed"|(Normal Event Outcome)
| [[What If We Were the Bad Guys?]]  
|-
|-
| rowspan="2"|[[:Category:Destiny|Destiny]] || Opportunity Event: [[The Sickness]] || (Opportunity Outcome) || rowspan="2"|Something important looms in my future.
| rowspan="2"|[[:Category:Destiny|Destiny]] || Opportunity: [[The Sickness]] || rowspan="2"|Something important looms in my future.
|-
|-
| [[Thrixl Control What You See]] || (Normal Event Outcome)
| [[Thrixl Control What You See]]  
|-
|-
| rowspan="2"|[[:Category:Distant|Distant]] || Opportunity Event: [[Longing to Belong]] || (Opportunity Outcome) || rowspan="2"|Don't get too attached, you'll only get hurt.
| rowspan="2"|[[:Category:Distant|Distant]] || Opportunity: [[Longing to Belong]] || rowspan="2"|Don't get too attached, you'll only get hurt.
|-
|-
| [[Don't Lose Heart]] || (Normal Event Outcome)
| [[Don't Lose Heart]]  
|-
|-
| rowspan="2"|[[:Category:Dreamer|Dreamer]] || Opportunity Event: [[The Last Resort]] || (Opportunity Outcome) || rowspan="2"|Don't you just wonder, sometimes?
| rowspan="2"|[[:Category:Dreamer|Dreamer]] || Opportunity: [[The Last Resort]] || rowspan="2"|Don't you just wonder, sometimes?
|-
|-
| [[The Gone Ox]] || (Normal Event Outcome)
| [[The Gone Ox]]  
|-
|-
| rowspan="2"|[[:Category:Flirt|Flirt]] || Opportunity Event: [[Slave for Love]] || (Opportunity Outcome) || rowspan="2"|Hello there.
| rowspan="2"|[[:Category:Flirt|Flirt]] || Opportunity: [[Slave for Love]] || rowspan="2"|Hello there.
|-
|-
| [[The Witchstone]] || (Normal Event Outcome)
| [[The Witchstone]]  
|-
|-
| [[:Category:Gritty|Gritty]] || Opportunity Event: [[In Softer Light]] || (Opportunity Outcome) || I do what has to be done. That's all.
| [[:Category:Gritty|Gritty]] || Opportunity: [[In Softer Light]] || I do what has to be done. That's all.
|-
|-
| rowspan="5"|[[:Category:Inhabited|Inhabited]] || Opportunity Event: [[Bidding the Ghost Goodbye]] || (Opportunity Outcome) || rowspan="5"|I'm fine thank you... How are you and your kin?
| rowspan="5"|[[:Category:Inhabited|Inhabited]] || Opportunity: [[Bidding the Ghost Goodbye]] || rowspan="5"|I'm fine thank you... How are you and your kin?
|-
|-
| [[Strange Behavior]] || (Normal Event Outcome)
| [[Strange Behavior]]  
|-
|-
| [[The Inhabitant]] || (Normal Event Outcome)
| [[The Inhabitant]]  
|-
|-
| [[The Witchstone]] || (Normal Event Outcome)
| [[The Witchstone]]  
|-
|-
| [[Whispered Secrets]] || (Normal Event Outcome)
| [[Whispered Secrets]]  
|-
|-
| rowspan="3"|[[:Category:Integrity|Integrity]] || Opportunity Event: [[To Humble Ends]] || (Opportunity Outcome) || rowspan="3"|No, actually it's pretty simple.
| rowspan="3"|[[:Category:Integrity|Integrity]] || Opportunity: [[To Humble Ends]] || rowspan="3"|No, actually it's pretty simple.
|-
|-
| [[The Witchstone]] || (Normal Event Outcome)
| [[The Witchstone]]  
|-
|-
| [[What If We Were the Bad Guys?]] || (Normal Event Outcome)
| [[What If We Were the Bad Guys?]]  
|-
|-
| [[:Category:Literary|Literary]] || Opportunity Event: [[Library of Light]] || (Opportunity Outcome) || Language is the first magic,<br />our truest weapon, our ultimate legacy.
| [[:Category:Literary|Literary]] || Opportunity: [[Library of Light]] || Language is the first magic,<br />our truest weapon, our ultimate legacy.
|-
|-
| rowspan="2"|[[:Category:Loyal|Loyal]] || Opportunity Event: [[Havenbeams]] || (Opportunity Outcome) || rowspan="2"|I would stop at nothing to protect a friend.
| rowspan="2"|[[:Category:Loyal|Loyal]] || Opportunity: [[Havenbeams]] || rowspan="2"|I would stop at nothing to protect a friend.
|-
|-
| [[The Witchstone]] || (Normal Event Outcome)
| [[The Witchstone]]  
|-
|-
| rowspan="2"|[[:Category:Lucky|Lucky]] || Opportunity Event: [[Spur of a Moment]] || (Opportunity Outcome) || rowspan="2"|Everything always turns out fine, doesn't it?
| rowspan="2"|[[:Category:Lucky|Lucky]] || Opportunity: [[Spur of a Moment]] || rowspan="2"|Everything always turns out fine, doesn't it?
|-
|-
| [[The Gambler]] || (Normal Event Outcome)
| [[The Gambler]]  
|-
|-
| rowspan="6"|[[:Category:Mysterious|Mysterious]] || Opportunity Event: [[From Another Time]] || (Opportunity Outcome) || rowspan="6"|Another time, under another sky,<br />things were different...
| rowspan="6"|[[:Category:Mysterious|Mysterious]] || Opportunity: [[From Another Time]] || rowspan="6"|Another time, under another sky,<br />things were different...
|-
|-
| [[As The Crow Flies]] || (Normal Event Outcome)
| [[As The Crow Flies]]  
|-
|-
| [[Company of Crows]] || (Normal Event Outcome)
| [[Company of Crows]]  
|-
|-
| [[Drums In The Deep]] || (Normal Event Outcome)
| [[Drums In The Deep]]  
|-
|-
| [[Former Colleagues]] || (Normal Event Outcome)
| [[Former Colleagues]]  
|-
|-
| [[The Wolf Price]] || (Normal Event Outcome)
| [[The Wolf Price]]  
|-
|-
| rowspan="3"|[[:Category:Nostalgic|Nostalgic]] || Opportunity Event: [[For an Old Wish Passing]] || (Opportunity Outcome) || rowspan="3"|Do you remember when...?
| rowspan="3"|[[:Category:Nostalgic|Nostalgic]] || Opportunity: [[For an Old Wish Passing]] || rowspan="3"|Do you remember when...?
|-
|-
| [[Memory Lane]] || (Normal Event Outcome)
| [[Memory Lane]]  
|-
|-
| [[The Witchstone]] || (Normal Event Outcome)
| [[The Witchstone]]  
|-
|-
| [[:Category:Physical|Physical]] || Opportunity Event: [[The Geometry of Magic]] || (Opportunity Outcome) || The joy of motion,<br />the sensuousness of being alive.
| [[:Category:Physical|Physical]] || Opportunity: [[The Geometry of Magic]] || The joy of motion,<br />the sensuousness of being alive.
|-
|-
| [[:Category:Potential|Potential]] || Opportunity Event: [[The Unstilled Heart]] || (Opportunity Outcome) || Maybe today wasn't my day.<br />But there's a coming dawn...
| [[:Category:Potential|Potential]] || Opportunity: [[The Unstilled Heart]] || Maybe today wasn't my day.<br />But there's a coming dawn...
|-
|-
| rowspan="4"|[[:Category:Proud|Proud]] || Opportunity Event: [[The Prisoner]] || (Opportunity Outcome) || rowspan="4"|I know who I am. I don't need anyone to tell me.
| rowspan="4"|[[:Category:Proud|Proud]] || Opportunity: [[The Prisoner]] || rowspan="4"|I know who I am. I don't need anyone to tell me.
|-
|-
| [[Before the Fall]] || (Normal Event Outcome)
| [[Before the Fall]]  
|-
|-
| [[The Witchstone]] || (Normal Event Outcome)
| [[The Witchstone]]  
|-
|-
| [[What If We Were the Bad Guys?]] || (Normal Event Outcome)
| [[What If We Were the Bad Guys?]]  
|-
|-
| rowspan="3"|[[:Category:Shame|Shame]] || Opportunity Event: [[A Mending Path]] || (Opportunity Outcome) || rowspan="3"|I don't talk about it.
| rowspan="3"|[[:Category:Shame|Shame]] || Opportunity: [[A Mending Path]] || rowspan="3"|I don't talk about it.
|-
|-
| [[Don't Lose Heart]] || (Normal Event Outcome)
| [[Don't Lose Heart]]  
|-
|-
| [[Whispered Secrets]] || (Normal Event Outcome)
| [[Whispered Secrets]]  
|-
|-
| [[:Category:Slacker|Slacker]] || Opportunity Event: [[Dodging Destiny]] || (Opportunity Outcome) || Oh, you know. We've got plenty of time...
| [[:Category:Slacker|Slacker]] || Opportunity: [[Dodging Destiny]] || Oh, you know. We've got plenty of time...
|-
|-
| rowspan="3"|[[:Category:Thorny|Thorny]] || Opportunity Event: [[For a Friend]] || (Opportunity Outcome) || rowspan="3"|Did I ask you? I didn't, did I?
| rowspan="3"|[[:Category:Thorny|Thorny]] || Opportunity: [[For a Friend]] || rowspan="3"|Did I ask you? I didn't, did I?
|-
|-
| [[Former Colleagues]] || (Normal Event Outcome)
| [[Former Colleagues]]  
|-
|-
| [[The Sweeping Swallow]] || (Normal Event Outcome)
| [[The Sweeping Swallow]]  
|-
|-
| [[:Category:Wanderlust|Wanderlust]] || Opportunity Event: [[Needed Elsewhere]] || (Opportunity Outcome) || The wind is blowing, the road is calling.
| [[:Category:Wanderlust|Wanderlust]] || Opportunity: [[Needed Elsewhere]] || The wind is blowing, the road is calling.
|-
|-
| rowspan="2"|[[:Category:Weird|Weird]] || Opportunity Event: [[The Scattered Self]] || (Opportunity Outcome) || rowspan="2"|Hm?
| rowspan="2"|[[:Category:Weird|Weird]] || Opportunity: [[The Scattered Self]] || rowspan="2"|Hm?
|-
|-
| [[Meat is Meat]] || (Normal Event Outcome)
| [[Meat is Meat]]  
|-
|-
| rowspan="5"|[[:Category:Wildheart|Wildheart]] || Opportunity Event: [[Farm And Forest]] || (Opportunity Outcome) || rowspan="5"|The treesmell. The odorous stones after rain.<br />I live for those things.
| rowspan="5"|[[:Category:Wildheart|Wildheart]] || Opportunity: [[Farm And Forest]] || rowspan="5"|The treesmell. The odorous stones after rain.<br />I live for those things.
|-
|-
| [[Answer to Austerity]] || (Normal Event Outcome)
| [[Answer to Austerity]]  
|-
|-
| [[The Gone Ox]] || (Normal Event Outcome)
| [[The Gone Ox]]  
|-
|-
| [[The Wolf Price]] || (Normal Event Outcome)
| [[The Wolf Price]]  
|-
|-
| [[Thrixl Control What You See]] || (Normal Event Outcome)
| [[Thrixl Control What You See]]  
|}
|}


[[Category:Character]]
[[Category:Character]]

Revision as of 08:54, 15 March 2022

A powerful marker that changes how the character might interact with events, and also acts as a seed for the character to undergo a specific quest; applied by history and sometimes events. Hooks are fundamentally just aspects with a special naming convention and some extra tooling around them.

Heroes start the game with 3 hooks, which are specific character aspects and often take the form of a personality flaw or quirk.

Opportunity quests

Each hook can randomly trigger a special opportunity quest for that hero and a required helper. After a hero completes an opportunity quest, the associated hook is resolved and the hero gains a promotion and a bonus to retirement age. The first hook grants +10 retirement age, the second hook +7, and the third hook +5.

You are limited to 1 opportunity quest in chapter 1 and 2 in each other chapter. Each hero can only resolve 1 hook per campaign and can only be the helper once per campaign. A hero's first hook requires at least a level 3 relationship with a prospective helper, the second hook requires at least a level 4 relationship, and the third hook requires a level 5 relationship. A family member can never be the helper.

List of hooks and associated events

Hook Event Blurb
Brash Opportunity: The Blinking Game I don't care how many there are!
Brokenheart Opportunity: Pyrelight I've lost before and I know I will again.
Clown Opportunity: Serious Trouble Hold my beer...
Creative Opportunity: A Song for the Someday Gone Art is my refuge.
The Maker
Curious Opportunity: Beneath the Surface I can't stand not knowing!
Curiouser and Curiouser
The Lever
Darkheart Opportunity: Dark Curiosity Don't ask me about the path I walk.
Drums In The Deep
Strange Behavior
The Eater
What If We Were the Bad Guys?
Destiny Opportunity: The Sickness Something important looms in my future.
Thrixl Control What You See
Distant Opportunity: Longing to Belong Don't get too attached, you'll only get hurt.
Don't Lose Heart
Dreamer Opportunity: The Last Resort Don't you just wonder, sometimes?
The Gone Ox
Flirt Opportunity: Slave for Love Hello there.
The Witchstone
Gritty Opportunity: In Softer Light I do what has to be done. That's all.
Inhabited Opportunity: Bidding the Ghost Goodbye I'm fine thank you... How are you and your kin?
Strange Behavior
The Inhabitant
The Witchstone
Whispered Secrets
Integrity Opportunity: To Humble Ends No, actually it's pretty simple.
The Witchstone
What If We Were the Bad Guys?
Literary Opportunity: Library of Light Language is the first magic,
our truest weapon, our ultimate legacy.
Loyal Opportunity: Havenbeams I would stop at nothing to protect a friend.
The Witchstone
Lucky Opportunity: Spur of a Moment Everything always turns out fine, doesn't it?
The Gambler
Mysterious Opportunity: From Another Time Another time, under another sky,
things were different...
As The Crow Flies
Company of Crows
Drums In The Deep
Former Colleagues
The Wolf Price
Nostalgic Opportunity: For an Old Wish Passing Do you remember when...?
Memory Lane
The Witchstone
Physical Opportunity: The Geometry of Magic The joy of motion,
the sensuousness of being alive.
Potential Opportunity: The Unstilled Heart Maybe today wasn't my day.
But there's a coming dawn...
Proud Opportunity: The Prisoner I know who I am. I don't need anyone to tell me.
Before the Fall
The Witchstone
What If We Were the Bad Guys?
Shame Opportunity: A Mending Path I don't talk about it.
Don't Lose Heart
Whispered Secrets
Slacker Opportunity: Dodging Destiny Oh, you know. We've got plenty of time...
Thorny Opportunity: For a Friend Did I ask you? I didn't, did I?
Former Colleagues
The Sweeping Swallow
Wanderlust Opportunity: Needed Elsewhere The wind is blowing, the road is calling.
Weird Opportunity: The Scattered Self Hm?
Meat is Meat
Wildheart Opportunity: Farm And Forest The treesmell. The odorous stones after rain.
I live for those things.
Answer to Austerity
The Gone Ox
The Wolf Price
Thrixl Control What You See