Difference between revisions of "Rager"

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In-game description:
In-game description:
  It charges without seeing, tusks swinging wildly.
  It charges without seeing, tusks swinging wildly.
==Base values==
{| class="wikitable" style="text-align: center"
!   !! style="width:7.5em" | Storyteller !! style="width:7.5em" | Adventurer !! style="width:7.5em" | Tragic Hero !! style="width:7.5em" | Walking Lunch
|-
| style="text-align: left" | Health || 7 || x || x || x
|-
| style="text-align: left" | Speed || colspan=4 | 4
|-
| style="text-align: left" | Armor || colspan=3 | 2 || x
|-
| style="text-align: left" | Warding || colspan=2 | 0 || colspan=2 | x
|-
| style="text-align: left" | Melee Accuracy || colspan=4 | 95
|-
| style="text-align: left" | Range Accuracy || colspan=4 | 95
|-
| style="text-align: left" | Dodge || colspan=4 | 50
|-
| style="text-align: left" | Block || colspan=4 | 50
|-
| style="text-align: left" | Size || colspan=4 | 1 Tiles
|}


==Mechanics==
==Mechanics==
 
{| class="wikitable"
{| class="wikitable"
|-
|-
! Name
! Name
! Type
! Type
! Damage
! Range
! Effect
! Effect
|-
|-
| Search  
| Search  
|
| Scout
|  
| x
| 2
| Every hero in a 2 tile radius will lose their hidden effect.
|-
| Attack Door
| Attack Scenery
| x
| x
| Attacks the door, dealing 2 damage to it.
|-
|-
| Gore
| Gore
| Melee attack
| Physical Melee Attack
|
| 5-6
| 1
|  
|-
|-
| Charge
| Charge
| Passive
| Passive
|
|
| Can move twice before attacking.
| Can move twice before attacking.
|-
|-
| Trample
| Trample
| Passive
| Passive
| Ignores scenery when moving, smashing through it and dealing damage to it instead.
|
|
| Ignores scenery when moving, smashing through it and dealing 1 damage to it instead
|}
|}



Revision as of 09:40, 2 December 2021

A Rager
A Rager

A type of Gorgon. Stubborn and aggressive beasts by nature, the boars welcomed the power the Gorgons gave them. Their bellows echo among trunks. Mountainous tusks hunger for blood.

Description

In-game description:

It charges without seeing, tusks swinging wildly.

Base values

  Storyteller Adventurer Tragic Hero Walking Lunch
Health 7 x x x
Speed 4
Armor 2 x
Warding 0 x
Melee Accuracy 95
Range Accuracy 95
Dodge 50
Block 50
Size 1 Tiles

Mechanics

Name Type Damage Range Effect
Search Scout x 2 Every hero in a 2 tile radius will lose their hidden effect.
Attack Door Attack Scenery x x Attacks the door, dealing 2 damage to it.
Gore Physical Melee Attack 5-6 1
Charge Passive Can move twice before attacking.
Trample Passive Ignores scenery when moving, smashing through it and dealing 1 damage to it instead

Lore

'There has to be an easier way to make bacon.' - Bardolf the Breadmage