Difference between revisions of "Raider"
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====Raider+==== | ====Raider+==== | ||
<q>''(Active) As a swift action, once per turn, [[Hero]] can start a fire <font color=" | <q>''(Active) As a swift action, once per turn, [[Hero]] can start a fire <font color="lime">on a foe</font> or empty tile, or break a piece of adjacent scenery dealing '''x''' damage to all foes adjacent to the scenery.''</q> | ||
==Specifics== | ==Specifics== |
Revision as of 20:04, 28 June 2021
Raider is an active Warrior ability.
In-Game Description
Raider
(Active) As a swift action, once per turn, Hero can start a fire in an empty tile, or break a piece of adjacent scenery dealing x damage to all foes adjacent to the scenery.
Raider+
(Active) As a swift action, once per turn, Hero can start a fire on a foe or empty tile, or break a piece of adjacent scenery dealing x damage to all foes adjacent to the scenery.
Specifics
Raider
- Action: swift action
- Damage:
1 + 1/2(Bonus Damage + Potency)
- Range: 1
- Note: does count as an attack for flanking
Raider+
- Damage:
2 + Bonus Damage + Potency
Uses
Destroying scenery can be useful to take away cover from opponents, to clear a path for movement, or to deny interfusion effects to enemy spellcasters.