Raider

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Revision as of 07:55, 14 February 2022 by Sten (talk | contribs) (→‎Uses)
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Raider is an active Warrior ability.

In-Game Description

(Active) As a swift action, once per turn, Hero can start a fire in an empty tile, or break a piece of adjacent scenery dealing x damage to all foes adjacent to the scenery.

Upgrade

(Active) As a swift action, once per turn, Hero can start a fire on a foe or empty tile, or break a piece of adjacent scenery dealing x damage to all foes adjacent to the scenery.

Specifics

Upgraded

  • Deal twice as much damage to enemies adjacent to destroyed scenery <x->2x>, can start fires on enemies for y magic damage.
  • Scenery Damage: 2 + Bonus Damage + Potency
  • Fire Damage: 2 + Potency

Tips

  • Destroying scenery can be useful to take away cover from opponents, to clear a path for movement, or to deny interfusion effects to enemy spellcasters.