Difference between revisions of "Silences"
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Lizbot3000 (talk | contribs) |
m (→Choices: "permanently" implies "carrying over through Legacy", which is not the case here) |
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| <strong>Outcome</strong> | | <strong>Outcome</strong> | ||
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| The loner | | The loner gains '''+0.5 warding''', but the two heroes become more distant towards each other. | ||
|} | |} | ||
''2. <q>Not at all. Everyone handles things their own way.</q>'' | ''2. <q>Not at all. Everyone handles things their own way.</q>'' |
Latest revision as of 08:35, 2 April 2022
Creating Silences |
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Author |
Douglas Austin |
Event type |
Wilderness scouting |
A loner reflects on silence.
Choices
1. Ummm...
Outcome The loner gains +0.5 warding, but the two heroes become more distant towards each other.
2. Not at all. Everyone handles things their own way.
Outcome Their companion gains +25 charisma, and the relationship between the two heroes deepens.
Trivia
This event is triggered by a hero with loner+poet>=120
when scouting a forest biome.