Sylvan
From Wildermyth Wiki
A hero can become Sylvan as a result of the event Drifters.
In-Game Description
Marked with green after sleeping in a spirit's clearing.
Specifics
The hero's hair turns green, and a swirl of green marks their face.
Sylvan Tattoo
Green pulses through Hero's face and hair.
- +5 Retirement Age
- –5 Tenacity.
Sylvan Arm (First)
Invigoration. Touch an adjacent target to grant 2 temporary health, twice per combat
Sylvan Arm (Second)
Witherbolt. Sends a chaotic bolt of withering energy, that leaps up to 3 targets, doubling in damage for each enemy hit. (1-2-4)
Initial Damage: 1/4 (Bonus Damage + Potency)
Sylvan Leg (First)
- -0.2 Speed
- +8 Dodge
Sylvan Leg (Second)
- -0.2 Speed
- +1 Health