Difference between revisions of "The Witchstone"

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{{Infobox event
{{Infobox event
| event = The Witchstone
| event = The Witchstone
| image =  witchstone1.PNG
| image =  Thewitchstone1.png
| author = Douglas Austin
| author = Douglas Austin
| type = Wilderness scouting
| type = Wilderness scouting
Line 10: Line 10:
== Choices ==
== Choices ==


''1. "And if we don't keep going it will be [Name]'s curse instead."''
''1. "And if we don't keep going it will be <Hero>'s curse instead."''
:{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
:{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
| <strong>Outcome</strong>
| <strong>Outcome</strong>
|-
|-
| One of the party becomes '''inhabited'''.
| One of the party becomes [[hook|inhabited]]. The following is added to the hero's history:
''<q>They became the home of a tortured black spirit, when the Witchstone's appetite went unsated.</q>''
|}
|}
''2. Sacrifice a memory.''
''2. Sacrifice a romantic memory...''
:{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
:{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
| <strong>Outcome</strong>
| <strong>Outcome</strong>
|-
|-
| Hero loses the memory, and gains a line in their [[history]].
| Hero loses the memory, and the following is added to their history:
''<q>In order that their friends might pass safely to <Location>, <Hero> relinquished a memory of young romance to the Witchstone there, and lost it forever.</q>''
|}
''3. Sacrifice a familial memory...''
:{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
| <strong>Outcome</strong>
|-
| Hero loses the memory, and the following is added to their history:
''<q>In order that their friends might pass safely to <Location>, <Hero> relinquished a memory of their parents to the Witchstone there, and lost it forever.</q>''
|}
''4. Sacrifice a memory of self-worth...''
:{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
| <strong>Outcome</strong>
|-
| Hero loses the memory, and the following is added to their history:
''<q>In order that their friends might pass safely to <Location>, <Hero> relinquished a memory of their proudest moment to the Witchstone there, and lost it forever.</q>''
|}
|}


== Trivia ==
== Trivia ==
The party may sacrifice a romantic memory, familial memory or memory of self-worth.  
 
Option 1 targets a hero with a high coward score.<br />Option 2 targets a hero with the Flirt or Brokenhearted [[hook]].<br />Option 3 targets a hero with the Loyal or Nostalgic [[hook]].<br />Option 4 targets a hero with the Proud or Integrity [[hook]].


== Images ==
== Images ==


<gallery mode="nolines">
<gallery mode=packed heights=150px>
witchstone1.PNG
witchstone1.PNG
Thewitchstone2.png
</gallery>
</gallery>


[[Category:Event]]
[[Category:Event]]

Revision as of 22:55, 23 February 2021

The Witchstone
Thewitchstone1.png
Author
Douglas Austin
Event type
Wilderness scouting

The party encounter a sinister-looking rock: a witchstone. And legend says that "if you don't offer it a joyous memory, it will lay a curse upon your back."

Choices

1. "And if we don't keep going it will be <Hero>'s curse instead."

2. Sacrifice a romantic memory...

3. Sacrifice a familial memory...

4. Sacrifice a memory of self-worth...

Trivia

Option 1 targets a hero with a high coward score.
Option 2 targets a hero with the Flirt or Brokenhearted hook.
Option 3 targets a hero with the Loyal or Nostalgic hook.
Option 4 targets a hero with the Proud or Integrity hook.

Images