Difference between revisions of "Think Fast"

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| <strong>Outcome</strong>
| <strong>Outcome</strong>
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| +0.4 bonus damage for party (requires a Warrior in the party)
| '''+0.4 bonus damage''' for party (requires a Warrior in the party)
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2. ''<q> And I thought '''we''' would have to find '''them'''</q>''
2. ''<q> And I thought '''we''' would have to find '''them'''</q>''
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| +0.5 Armor and +0.5 Warding for party (requires a Hunter in the party)
| '''+0.5 Armor''' and '''+0.5 Warding''' for party (requires a Hunter in the party)
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3. ''<q> Let's light a fire to set the mood </q>''
3. ''<q> Let's light a fire to set the mood </q>''
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| +0.7 Speed for party
| '''+0.7 Speed''' for party
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[[Category:Event]]
[[Category:Event]]

Revision as of 09:23, 31 December 2019

Think Fast
Thinkfast.PNG
Author
Nate Austin
Event type
Infestation ambushed


The party is ambushed while scouting. Depending on party composition you will be given a range of choices which may buff or debuff party members in the following battle.

Choices

1. Just enough time to finish sharpening my blade

2. And I thought we would have to find them

3. Let's light a fire to set the mood

4. Ugh, I'm cooking here! Should I pull it off the fire? Or will this be a quick fight?