Wolfcall
From Wildermyth Wiki
Wolfcall is a passive Warrior ability.
In-Game Description
(Passive) After a successful kill, the hero's allies gain +2 speed for this and the following turn.
Upgrade
Wolfcalled heroes also gain +1 damage on flanking attacks.
Specifics
- The warrior does not gain speed, only their allies do.
- The bonus does not stack from multiple kills.
- A kill from a reaction strike during the enemy's turn gives a bonus that lasts for your following turn plus an additional one.