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	<id>https://wildermyth.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Solnaga</id>
	<title>Wildermyth Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wildermyth.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Solnaga"/>
	<link rel="alternate" type="text/html" href="https://wildermyth.com/wiki/Special:Contributions/Solnaga"/>
	<updated>2026-04-06T10:39:34Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.36.1</generator>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Raider&amp;diff=17447</id>
		<title>Raider</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Raider&amp;diff=17447"/>
		<updated>2021-08-08T01:28:23Z</updated>

		<summary type="html">&lt;p&gt;Solnaga: /* Raider+ */ updated code&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Raider&amp;#039;&amp;#039;&amp;#039; is an active [[Warrior]] [[:Category:Ability|ability]]. &lt;br /&gt;
&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
====Raider====&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;(Active) As a swift action, once per turn, [[Hero]] can start a fire in an empty tile, or break a piece of adjacent scenery dealing &amp;#039;&amp;#039;&amp;#039;x&amp;#039;&amp;#039;&amp;#039; damage to all foes adjacent to the scenery.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Raider+====&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;(Active) As a swift action, once per turn, [[Hero]] can start a fire &amp;lt;font color=&amp;quot;lime&amp;quot;&amp;gt;on a foe&amp;lt;/font&amp;gt; or empty tile, or break a piece of adjacent scenery dealing &amp;#039;&amp;#039;&amp;#039;x&amp;#039;&amp;#039;&amp;#039; damage to all foes adjacent to the scenery.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Specifics==&lt;br /&gt;
====Raider====&lt;br /&gt;
* Action: {{iconify|swift action}}&lt;br /&gt;
* [[Damage]]: &amp;lt;code&amp;gt;1 + 1/2([[Bonus Damage]] + [[Potency]])&amp;lt;/code&amp;gt;&lt;br /&gt;
* Range: 1&lt;br /&gt;
* Note: does count as an attack for flanking&lt;br /&gt;
&lt;br /&gt;
====Raider+====&lt;br /&gt;
 &amp;lt;q&amp;gt;Deal twice as much damage to enemies adjacent to destroyed scenery &amp;#039;&amp;#039;&amp;#039;&amp;lt;x-&amp;gt;2x&amp;gt;&amp;#039;&amp;#039;&amp;#039;, can start fires on enemies for &amp;#039;&amp;#039;&amp;#039;y&amp;#039;&amp;#039;&amp;#039; magic damage.&amp;lt;/q&amp;gt;&lt;br /&gt;
* Scenery [[Damage]]: &amp;lt;code&amp;gt;2 + [[Bonus Damage]] + [[Potency]]&amp;lt;/code&amp;gt;&lt;br /&gt;
* Fire [[Damage]]: &amp;lt;code&amp;gt;2 + [[Potency]]&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
&lt;br /&gt;
Lighting fires is useful to mystics, and especially [[Elementalist]] mystics. When the party has a reliable means to start a fire, especially as a {{iconify|swift action}}, that means they never need worry about running out of things to interfuse with on a bare battlefield. &lt;br /&gt;
&lt;br /&gt;
This also is a key enabler of [[Spiritblade]] and [[Ember Arrows]].&lt;br /&gt;
&lt;br /&gt;
Destroying scenery can be useful to take away cover from opponents, to clear a path for movement, or to deny interfusion effects to enemy spellcasters.&lt;br /&gt;
&lt;br /&gt;
[[Category:Ability]]&lt;br /&gt;
[[Category:Warrior abilities]]&lt;/div&gt;</summary>
		<author><name>Solnaga</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Naturalist&amp;diff=17446</id>
		<title>Naturalist</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Naturalist&amp;diff=17446"/>
		<updated>2021-08-07T22:00:26Z</updated>

		<summary type="html">&lt;p&gt;Solnaga: upgrade info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Naturalist&amp;#039;&amp;#039;&amp;#039; is a [[Mystic]] [[:Category:Ability|ability]]. &lt;br /&gt;
&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;Advanced interfusion abilities for living matter.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Upgrade==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Wild Grasp:&amp;#039;&amp;#039;&amp;#039; changed from turn-ending action to swift action (no cooldown)&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Roots and Shoots:&amp;#039;&amp;#039;&amp;#039; (Active) As a single action, grow up to 5 plants in a small area&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Specifics==&lt;br /&gt;
&lt;br /&gt;
Gain these advanced [[interfusion]]s.&lt;br /&gt;
&lt;br /&gt;
=== Plant ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Vinewrench.&amp;#039;&amp;#039;&amp;#039; Send vines out to grab a foe and drag them to the specified tile, also dealing damage. The foe must be within 3.6 tiles of the Plant, and then they can be dragged up to 3.1 tiles in any direction, ignoring scenery.&lt;br /&gt;
* Attack strength: [[range accuracy]] + 10&lt;br /&gt;
* &amp;lt;code&amp;gt;1d3 + [[Potency]] + [[Spell Damage]]&amp;lt;/code&amp;gt; damage&lt;br /&gt;
* –1 health to Plant&lt;br /&gt;
* Counts as an attack from the position of the plant toward the ending position of the foe&lt;br /&gt;
&lt;br /&gt;
=== Tree ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Treecall.&amp;#039;&amp;#039;&amp;#039; Instantly summon an Ally to a space next to an interfused tree. {{iconify|single action}}, does not end turn.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Shade.&amp;#039;&amp;#039;&amp;#039; (Passive) Enter [[grayplane]] whenever you interfuse with a tree. Actions reveal you as normal. Interfusing with a new object does not but triggering an effect does.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Roots and Shoots. 5 range&amp;#039;&amp;#039;&amp;#039; As a single action, grow up to 5 plants in an area (plants grow on half of the possible tiles)&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
&lt;br /&gt;
[[Category:Battle]]&lt;br /&gt;
[[Category:Ability]]&lt;br /&gt;
[[Category:Mystic abilities]]&lt;br /&gt;
[[Category:Interfusion]]&lt;/div&gt;</summary>
		<author><name>Solnaga</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Crystalline&amp;diff=17444</id>
		<title>Crystalline</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Crystalline&amp;diff=17444"/>
		<updated>2021-08-07T07:00:57Z</updated>

		<summary type="html">&lt;p&gt;Solnaga: rearranged images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Crystallined.png|thumb|Fully maimed character. Shines like a coin.]]&lt;br /&gt;
A [[Hero]] can become &amp;#039;&amp;#039;&amp;#039;Crystalline&amp;#039;&amp;#039;&amp;#039; as the result of the event [[Heart of Stone]].&lt;br /&gt;
&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;Shine on, you crazy diamond.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Specifics==&lt;br /&gt;
&lt;br /&gt;
The hero receives a Gem Eye, the color of which is decided by the hero&amp;#039;s personal color scheme. The event targets a hero with the following stats:&lt;br /&gt;
* Max (Bookish, Coward, Goofball, Loner, Greedy, Poet, Snark) score &amp;gt;= 80&lt;br /&gt;
&lt;br /&gt;
The following line will appear in their [[History]]:&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;After disturbing a mystical gem he ought not to have touched, Hero&amp;#039;s body is being overgrown by a crystalline presence.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When a character is maimed, their limb will be replaced by a Gem limb.&lt;br /&gt;
&lt;br /&gt;
=== Gem Eye ===&lt;br /&gt;
[[File:Crystal_eye.PNG|200px|thumb|right|A Hero with a Gem Eye]]&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;A colored gem replaces [[Hero]]&amp;#039;s eye.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Passive&amp;lt;br&amp;gt;+6&amp;#039;&amp;#039;&amp;#039; [[Stat#Stunt|Stunt Chance]]&lt;br /&gt;
&lt;br /&gt;
=== Gem Arm (L) ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;[[Hero]]&amp;#039;s left arm spreads out into a crystal shield.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Passive&amp;lt;br&amp;gt;+6&amp;#039;&amp;#039;&amp;#039; [[Stat#Stunt|Stunt Chance]]&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Shield&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt; Shields reduce damage from non-flanking attacks by 1&lt;br /&gt;
&lt;br /&gt;
=== Gem Arm (R) ===&lt;br /&gt;
&lt;br /&gt;
 &amp;quot;&amp;#039;&amp;#039;Crystal Sword. Clash a nearby foe.&amp;#039;&amp;#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Gives ability of slashing with crystal sword.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;&amp;#039;Action: Crystal Sword&amp;lt;br&amp;gt; 5-8 damage, 3 range&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt; [[Hero]] slashes a nearby foe with his&amp;lt;br&amp;gt; gleaming sword-arm.&amp;lt;br&amp;gt; &amp;#039;&amp;#039;Damage: (4 to 7) + 1/2(Bonus Damage + Potency)&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Gem Leg (L/R) ===&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;[[Hero]]&amp;#039;s left leg is made of gleaming shards.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;[[Hero]]&amp;#039;s right leg is made of gleaming shards.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Passive&amp;lt;br&amp;gt;-0.3&amp;#039;&amp;#039;&amp;#039; [[Stat#Speed|Speed]]&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;+5&amp;#039;&amp;#039;&amp;#039; [[Stat#Block|Block]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Ability]]&lt;br /&gt;
[[Category:Theme]]&lt;br /&gt;
[[Category:Transformation]]&lt;/div&gt;</summary>
		<author><name>Solnaga</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Crystalline&amp;diff=17443</id>
		<title>Crystalline</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Crystalline&amp;diff=17443"/>
		<updated>2021-08-07T06:59:09Z</updated>

		<summary type="html">&lt;p&gt;Solnaga: right arm can transform before left, adding ability info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Crystal_eye.PNG|200px|thumb|right|A Hero with a Gem Eye]]&lt;br /&gt;
A [[Hero]] can become &amp;#039;&amp;#039;&amp;#039;Crystalline&amp;#039;&amp;#039;&amp;#039; as the result of the event [[Heart of Stone]].&lt;br /&gt;
&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;Shine on, you crazy diamond.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Specifics==&lt;br /&gt;
&lt;br /&gt;
The hero receives a Gem Eye, the color of which is decided by the hero&amp;#039;s personal color scheme. The event targets a hero with the following stats:&lt;br /&gt;
* Max (Bookish, Coward, Goofball, Loner, Greedy, Poet, Snark) score &amp;gt;= 80&lt;br /&gt;
&lt;br /&gt;
The following line will appear in their [[History]]:&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;After disturbing a mystical gem he ought not to have touched, Hero&amp;#039;s body is being overgrown by a crystalline presence.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When a character is maimed, their limb will be replaced by a Gem limb.&lt;br /&gt;
&lt;br /&gt;
=== Gem Eye ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;A colored gem replaces [[Hero]]&amp;#039;s eye.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Passive&amp;lt;br&amp;gt;+6&amp;#039;&amp;#039;&amp;#039; [[Stat#Stunt|Stunt Chance]]&lt;br /&gt;
&lt;br /&gt;
=== Gem Arm (L) ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;[[Hero]]&amp;#039;s left arm spreads out into a crystal shield.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Passive&amp;lt;br&amp;gt;+6&amp;#039;&amp;#039;&amp;#039; [[Stat#Stunt|Stunt Chance]]&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Shield&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt; Shields reduce damage from non-flanking attacks by 1&lt;br /&gt;
&lt;br /&gt;
=== Gem Arm (R) ===&lt;br /&gt;
&lt;br /&gt;
 &amp;quot;&amp;#039;&amp;#039;Crystal Sword. Clash a nearby foe.&amp;#039;&amp;#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Gives ability of slashing with crystal sword.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;&amp;#039;Action: Crystal Sword&amp;lt;br&amp;gt; 5-8 damage, 3 range&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt; [[Hero]] slashes a nearby foe with his&amp;lt;br&amp;gt; gleaming sword-arm.&amp;lt;br&amp;gt; &amp;#039;&amp;#039;Damage: (4 to 7) + 1/2(Bonus Damage + Potency)&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Gem Leg (L/R) ===&lt;br /&gt;
[[File:Crystallined.png|thumb|Fully maimed character. Shines like a coin.]]&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;[[Hero]]&amp;#039;s left leg is made of gleaming shards.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;[[Hero]]&amp;#039;s right leg is made of gleaming shards.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Passive&amp;lt;br&amp;gt;-0.3&amp;#039;&amp;#039;&amp;#039; [[Stat#Speed|Speed]]&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;+5&amp;#039;&amp;#039;&amp;#039; [[Stat#Block|Block]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Ability]]&lt;br /&gt;
[[Category:Theme]]&lt;br /&gt;
[[Category:Transformation]]&lt;/div&gt;</summary>
		<author><name>Solnaga</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Starseed_Staff&amp;diff=17442</id>
		<title>Starseed Staff</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Starseed_Staff&amp;diff=17442"/>
		<updated>2021-08-07T04:07:34Z</updated>

		<summary type="html">&lt;p&gt;Solnaga: /* Specifics */ Including information on Starseed weapon ability&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox equipment&lt;br /&gt;
| name = Starseed Staff&lt;br /&gt;
| image = Starseedstafft3.png&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| slot = Primary Weapon&lt;br /&gt;
| effect = Gain &amp;#039;&amp;#039;&amp;#039;&amp;quot;Starseed&amp;quot;&amp;#039;&amp;#039;&amp;#039; ability&amp;lt;br /&amp;gt;+1 Stunt Damage&amp;lt;br /&amp;gt;Stunt Effect: [[Stunt#Fire|Fire]]&lt;br /&gt;
| acquisition = [[The Starseed Tree]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Starseed Staff&amp;#039;&amp;#039;&amp;#039; is a legendary two-handed staff.&lt;br /&gt;
&lt;br /&gt;
== In-Game Description ==&lt;br /&gt;
&lt;br /&gt;
 &amp;#039;&amp;#039;&amp;lt;q&amp;gt;Some say the seeds of stars grow on a pale tree that none may climb. At least part of that myth has been proved wrong.&amp;lt;/q&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Specifics ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Starseed Staff&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Two-Handed Artifact/Fire Staff&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[[Weapons#Artifact|Artifact]]/[[Equipment#Elemental_Enchantments|Fire]], +1 Stunt Damage&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;&amp;#039;Action: Starseed&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt; Stars fall in a small area, burning foes. &amp;lt;br&amp;gt; &amp;#039;&amp;#039;Damage: Spell Damage + 1/2 Potency&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
single action, ends turn with a 3x3 area of effect&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:starseedstafft1.png|left|thumb|100px]] &lt;br /&gt;
||&amp;#039;&amp;#039;&amp;#039;Tier 1&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
Damage: 4&lt;br /&gt;
&lt;br /&gt;
Range: 2.1&lt;br /&gt;
&lt;br /&gt;
Stunt Damage: 2&lt;br /&gt;
&lt;br /&gt;
Spell Damage: 2&lt;br /&gt;
&lt;br /&gt;
Block: 15&lt;br /&gt;
|-&lt;br /&gt;
|[[File:starseedstafft2.png|left|thumb|100px]] &lt;br /&gt;
||&amp;#039;&amp;#039;&amp;#039;Tier 2&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
Damage: 5&lt;br /&gt;
&lt;br /&gt;
Range: 2.1&lt;br /&gt;
&lt;br /&gt;
Stunt Damage: 3&lt;br /&gt;
&lt;br /&gt;
Spell Damage: 3&lt;br /&gt;
&lt;br /&gt;
Block: 15&lt;br /&gt;
|-&lt;br /&gt;
|[[File:starseedstafft3.png|left|thumb|100px]] &lt;br /&gt;
||&amp;#039;&amp;#039;&amp;#039;Tier 3&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
Damage: 6&lt;br /&gt;
&lt;br /&gt;
Range: 2.1&lt;br /&gt;
&lt;br /&gt;
Stunt Damage: 4&lt;br /&gt;
&lt;br /&gt;
Spell Damage: 4&lt;br /&gt;
&lt;br /&gt;
Block: 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
&lt;br /&gt;
Reward from [[The Starseed Tree]] event if the hero successfully climbs to the top.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapon]]&lt;br /&gt;
[[Category:Staff]]&lt;/div&gt;</summary>
		<author><name>Solnaga</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Starseed_Staff&amp;diff=17441</id>
		<title>Starseed Staff</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Starseed_Staff&amp;diff=17441"/>
		<updated>2021-08-07T04:04:29Z</updated>

		<summary type="html">&lt;p&gt;Solnaga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox equipment&lt;br /&gt;
| name = Starseed Staff&lt;br /&gt;
| image = Starseedstafft3.png&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| slot = Primary Weapon&lt;br /&gt;
| effect = Gain &amp;#039;&amp;#039;&amp;#039;&amp;quot;Starseed&amp;quot;&amp;#039;&amp;#039;&amp;#039; ability&amp;lt;br /&amp;gt;+1 Stunt Damage&amp;lt;br /&amp;gt;Stunt Effect: [[Stunt#Fire|Fire]]&lt;br /&gt;
| acquisition = [[The Starseed Tree]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Starseed Staff&amp;#039;&amp;#039;&amp;#039; is a legendary two-handed staff.&lt;br /&gt;
&lt;br /&gt;
== In-Game Description ==&lt;br /&gt;
&lt;br /&gt;
 &amp;#039;&amp;#039;&amp;lt;q&amp;gt;Some say the seeds of stars grow on a pale tree that none may climb. At least part of that myth has been proved wrong.&amp;lt;/q&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Specifics ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Starseed Staff&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Two-Handed Artifact/Fire Staff&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[[Weapons#Artifact|Artifact]]/[[Equipment#Elemental_Enchantments|Fire]], +1 Stunt Damage&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;&amp;#039;Action: Starseed&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt; Stars fall in a small area, burning foes. &amp;lt;br&amp;gt; &amp;#039;&amp;#039;Damage: Spell Damage + 1/2 Potency&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:starseedstafft1.png|left|thumb|100px]] &lt;br /&gt;
||&amp;#039;&amp;#039;&amp;#039;Tier 1&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
Damage: 4&lt;br /&gt;
&lt;br /&gt;
Range: 2.1&lt;br /&gt;
&lt;br /&gt;
Stunt Damage: 2&lt;br /&gt;
&lt;br /&gt;
Spell Damage: 2&lt;br /&gt;
&lt;br /&gt;
Block: 15&lt;br /&gt;
|-&lt;br /&gt;
|[[File:starseedstafft2.png|left|thumb|100px]] &lt;br /&gt;
||&amp;#039;&amp;#039;&amp;#039;Tier 2&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
Damage: 5&lt;br /&gt;
&lt;br /&gt;
Range: 2.1&lt;br /&gt;
&lt;br /&gt;
Stunt Damage: 3&lt;br /&gt;
&lt;br /&gt;
Spell Damage: 3&lt;br /&gt;
&lt;br /&gt;
Block: 15&lt;br /&gt;
|-&lt;br /&gt;
|[[File:starseedstafft3.png|left|thumb|100px]] &lt;br /&gt;
||&amp;#039;&amp;#039;&amp;#039;Tier 3&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
Damage: 6&lt;br /&gt;
&lt;br /&gt;
Range: 2.1&lt;br /&gt;
&lt;br /&gt;
Stunt Damage: 4&lt;br /&gt;
&lt;br /&gt;
Spell Damage: 4&lt;br /&gt;
&lt;br /&gt;
Block: 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
&lt;br /&gt;
Reward from [[The Starseed Tree]] event if the hero successfully climbs to the top.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapon]]&lt;br /&gt;
[[Category:Staff]]&lt;/div&gt;</summary>
		<author><name>Solnaga</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Glimmering_Pool&amp;diff=17438</id>
		<title>Glimmering Pool</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Glimmering_Pool&amp;diff=17438"/>
		<updated>2021-08-04T14:53:21Z</updated>

		<summary type="html">&lt;p&gt;Solnaga: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox event&lt;br /&gt;
| event = Glimmering Pool&lt;br /&gt;
| image = Glimmeringpool4.png&lt;br /&gt;
| author = Shae Rossi&lt;br /&gt;
| type = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The party finds the Glimmering Pool - now who will take a dip?&lt;br /&gt;
&lt;br /&gt;
== Choices ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;1. &amp;lt;q&amp;gt;This will be one for the books! I&amp;#039;m going in!&amp;lt;/q&amp;gt; &amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| The bookish hero becomes [[celestial]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;2. &amp;lt;q&amp;gt;I&amp;#039;ll do it. I could use a little more sparkle in my life.&amp;lt;/q&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| The snark becomes [[celestial]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;3. &amp;lt;q&amp;gt;I will take on this burden, so that others might not suffer if things go poorly.&amp;lt;/q&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| The healer becomes [[celestial]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;4. &amp;lt;q&amp;gt;Maybe this isn&amp;#039;t such a good idea after all ...&amp;lt;/q&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Nothing happens.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
This event chain is started by [[Star Dance]], followed by [[Book of Stars]], and ends with this event.&lt;br /&gt;
This event &amp;#039;&amp;#039;&amp;#039;requires&amp;#039;&amp;#039;&amp;#039; any 3 heroes, you are not bound by the original target requirements of [[Star Dance]].&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=packed heights=150px&amp;gt;&lt;br /&gt;
File:Glimmeringpool3.png&lt;br /&gt;
File:Glimmeringpool2.png&lt;br /&gt;
File:Glimmeringpool1.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Event]]&lt;/div&gt;</summary>
		<author><name>Solnaga</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Through_Shot&amp;diff=17433</id>
		<title>Through Shot</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Through_Shot&amp;diff=17433"/>
		<updated>2021-08-01T04:12:19Z</updated>

		<summary type="html">&lt;p&gt;Solnaga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Through Shot&amp;#039;&amp;#039;&amp;#039; is an [[active]] [[:Category:Hunter abilities|Hunter ability]] that upgrades and replaces the default [[Shoot]] action.&lt;br /&gt;
[[File:Through_Shot.png|200px|thumb|right|Through Shot targeting multiple enemies]]&lt;br /&gt;
&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;(Active) Hero fires a cleverly placed arrow that will pass through the first target and hit the next target in a line, within attack range.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Upgrade==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;Throughshot can hit &amp;#039;&amp;#039;&amp;#039;any number&amp;#039;&amp;#039;&amp;#039; of enemies in a line, dealing 1 less damage to each consecutive enemy&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Specifics==&lt;br /&gt;
&lt;br /&gt;
Through Shot functions like the standard Shoot action, except it also affects an additional enemy in a line between the Hunter and the Through Shot target. Only one additional enemy (the one closest to the Hunter) can be damaged in this way, even if there are multiple enemies in between the Hunter and the Through Shot target. The probability of damaging either enemy affected by Through Shot is independent, and each enemy uses its own defense statistics when evaluating whether it is hit by Through Shot.&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
&lt;br /&gt;
Through Shot rewards careful Hunter positioning and can effectively double the Hunter&amp;#039;s damage output when used well.&lt;br /&gt;
&lt;br /&gt;
[[Category:Battle]]&lt;br /&gt;
[[Category:Ability]]&lt;br /&gt;
[[Category:Hunter abilities]]&lt;/div&gt;</summary>
		<author><name>Solnaga</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Elementalist&amp;diff=17432</id>
		<title>Elementalist</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Elementalist&amp;diff=17432"/>
		<updated>2021-08-01T01:36:44Z</updated>

		<summary type="html">&lt;p&gt;Solnaga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Elementalist&amp;#039;&amp;#039;&amp;#039; is a [[Mystic]] [[:Category:Ability|ability]]. &lt;br /&gt;
&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;q&amp;gt;&amp;#039;&amp;#039;Advanced interfusions for liquid, metal, and wood. Interfused fires do not burn out.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;q&amp;gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Fire:&amp;#039;&amp;#039;&amp;#039; (passive) Does not burn out while interfused&amp;lt;br&amp;gt;  &amp;#039;&amp;#039;&amp;#039;Wood:&amp;#039;&amp;#039;&amp;#039; (active) Splintersalvo&amp;lt;br&amp;gt;  &amp;#039;&amp;#039;&amp;#039;Liquid:&amp;#039;&amp;#039;&amp;#039; (upgrade) Infernal Rain&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Upgrade ===&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;q&amp;gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Splinterblast/SplinterSalvo:&amp;#039;&amp;#039;&amp;#039; +1 damage and apply 1 [[hobble]].&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Infernal Rain:&amp;#039;&amp;#039;&amp;#039; changed from single-target to area of effect&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Specifics==&lt;br /&gt;
&lt;br /&gt;
Gain these advanced [[interfusion]]s.&lt;br /&gt;
&lt;br /&gt;
=== Liquid ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Infernal Rain.&amp;#039;&amp;#039;&amp;#039; Boiling floods pour down to peel away armor and devour an enemy&amp;#039;s flesh; +2 shred over basic &amp;#039;&amp;#039;Scalding Rain&amp;#039;&amp;#039;. (4.6 range, &amp;lt;code&amp;gt;[[Pot]] + [[Spell Damage]] + 1-2&amp;lt;/code&amp;gt; dmg, 4 shred (2 shred even on a miss), –1 health to Liquid)&lt;br /&gt;
&lt;br /&gt;
=== Metal ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Shackles.&amp;#039;&amp;#039;&amp;#039; Warp metal into grasping appendages that [[pin]] enemies within a chosen area for two turns. (AoE 1 radius, 4 range, 100% hit, 2 turns)&lt;br /&gt;
&lt;br /&gt;
=== Wood ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Splintersalvo.&amp;#039;&amp;#039;&amp;#039; Explode two or more interfused wood into a higher-damage burst over longer range. The interfused object&amp;#039;s health adds to your [[range accuracy]]. Both objects are destroyed. The salvo does not damage scenery. (AoE 2.1 radius, [[Pot]]+2d3 damage, [[Pot]]/2+1 shred, [[Pot]]/2 pierce, 4.6 range from either Wood)&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[Category:Battle]]&lt;br /&gt;
[[Category:Ability]]&lt;br /&gt;
[[Category:Mystic abilities]]&lt;br /&gt;
[[Category:Interfusion]]&lt;/div&gt;</summary>
		<author><name>Solnaga</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=The_Starseed_Tree&amp;diff=17431</id>
		<title>The Starseed Tree</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=The_Starseed_Tree&amp;diff=17431"/>
		<updated>2021-08-01T01:24:43Z</updated>

		<summary type="html">&lt;p&gt;Solnaga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox event&lt;br /&gt;
| event = The Starseed Tree&lt;br /&gt;
| image = Thestarseedtree1.png&lt;br /&gt;
| author = Douglas Austin&lt;br /&gt;
| type = Arrive at hostile site&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The heroes encounter a tree upon which stars grow.&lt;br /&gt;
&lt;br /&gt;
== Choices ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;1. Pluck the little light within arm&amp;#039;s reach.&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Gain the [[Starseed Ring]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;2. Climb to a nice-looking one in the middle.&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Success&amp;#039;&amp;#039;&amp;#039;: The mystic gains &amp;#039;&amp;#039;&amp;#039;+3 stunt chance&amp;#039;&amp;#039;&amp;#039; and gains a tier 2 [[Starseed Wand]].&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&amp;#039;Failure&amp;#039;&amp;#039;&amp;#039;: The mystic takes 5 damage (to a minimum of 4 hp) and gains &amp;#039;&amp;#039;&amp;#039;+1 stunt chance&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;3. Attempt to climb to the top.&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Success&amp;#039;&amp;#039;&amp;#039;: The mystic gains &amp;#039;&amp;#039;&amp;#039;+6 stunt chance&amp;#039;&amp;#039;&amp;#039; and gains a tier 3 [[Starseed Staff]].&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&amp;#039;Failure&amp;#039;&amp;#039;&amp;#039;: The mystic takes 8 damage (to a minimum of 1 hp) and gains &amp;#039;&amp;#039;&amp;#039;+1 stunt chance&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|}&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
This event will not trigger if anyone in the party is [[celestial]].&lt;br /&gt;
Item recipient does not need to be present.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Event]]&lt;/div&gt;</summary>
		<author><name>Solnaga</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Jumpjaw&amp;diff=17430</id>
		<title>Jumpjaw</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Jumpjaw&amp;diff=17430"/>
		<updated>2021-07-31T18:04:56Z</updated>

		<summary type="html">&lt;p&gt;Solnaga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Jumpjaw&amp;#039;&amp;#039;&amp;#039; is an [[active]] [[:Category:Hunter abilities|Hunter ability]].&lt;br /&gt;
[[File:Jumpjaw range.png|300px|thumb|right|Range and appearance of deployed Jumpjaw trap]]&lt;br /&gt;
&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;(Active) Twice per combat, as a [[swift action]], [[Hero]] throws a Jumpjaw trap that will deal &amp;#039;&amp;#039;&amp;#039;[2 + [[Potency]]]&amp;#039;&amp;#039;&amp;#039; damage and [[pin]] the first enemy who walks near.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Upgrade==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;Uses per mission increased from 2 to &amp;#039;&amp;#039;&amp;#039;3&amp;#039;&amp;#039;&amp;#039;, and now shreds 1 armor&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Specifics==&lt;br /&gt;
Twice per combat, as a {{iconify|swift action}}, the hero may deploy a trap that damages and [[pinned | pins]] the first enemy to step on the trap. The trap covers a 3x3 grid on the battlefield and has a deployment range of 4 tiles (3 diagonal). Trap damage seems to scale with the size and health pool of the enemy, with small low-HP foes taking less damage than large high-HP ones.&lt;br /&gt;
&lt;br /&gt;
[[Category:Ability]]&lt;br /&gt;
[[Category:Hunter abilities]]&lt;br /&gt;
[[Category:Pinned]]&lt;/div&gt;</summary>
		<author><name>Solnaga</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Openmind&amp;diff=17427</id>
		<title>Openmind</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Openmind&amp;diff=17427"/>
		<updated>2021-07-31T04:37:19Z</updated>

		<summary type="html">&lt;p&gt;Solnaga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Openmind&amp;#039;&amp;#039;&amp;#039; is a [[Passive ability|passive]] [[:Category:Mystic abilities|Mystic ability]].&lt;br /&gt;
&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;(Passive) [[Hero]] can [[interfuse]] with &amp;#039;&amp;#039;&amp;#039;x&amp;#039;&amp;#039;&amp;#039; additional targets.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Upgrade ==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;Interfuse range increased by 1.6, Withdraw becomes a free action&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Specifics==&lt;br /&gt;
 &lt;br /&gt;
* Additional interfusions: &amp;lt;code&amp;gt;1 + [[Potency]]/3&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
 &lt;br /&gt;
[[Category:Battle]]&lt;br /&gt;
[[Category:Ability]]&lt;br /&gt;
[[Category:Mystic abilities]]&lt;br /&gt;
[[Category:Interfusion]]&lt;/div&gt;</summary>
		<author><name>Solnaga</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Heroism&amp;diff=17426</id>
		<title>Heroism</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Heroism&amp;diff=17426"/>
		<updated>2021-07-31T02:57:54Z</updated>

		<summary type="html">&lt;p&gt;Solnaga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Heroism&amp;#039;&amp;#039;&amp;#039; is an [[:Category:General abilities|ability]] that can be learned by any [[hero]]. &lt;br /&gt;
&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;(Active) Once per combat, as a {{iconify|swift action}}, the [[hero]] gains +1 action point, and attack actions cost only one action point this turn.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Upgrade==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;Grants +2 Action Points instead of +1&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Specifics==&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
&lt;br /&gt;
Can allow for three consecutive attacks from the start of the turn. This can be particularly powerful for archers, who are more likely to be able to &amp;#039;&amp;#039;use&amp;#039;&amp;#039; three attacks.&lt;br /&gt;
&lt;br /&gt;
[[Category:Ability]]&lt;br /&gt;
[[Category:General abilities]]&lt;/div&gt;</summary>
		<author><name>Solnaga</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Heroism&amp;diff=17425</id>
		<title>Heroism</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Heroism&amp;diff=17425"/>
		<updated>2021-07-31T02:57:34Z</updated>

		<summary type="html">&lt;p&gt;Solnaga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Heroism&amp;#039;&amp;#039;&amp;#039; is an [[:Category:General abilities|ability]] that can be learned by any [[hero]]. &lt;br /&gt;
&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;(Active) Once per combat, as a {{iconify|swift action}}, the [[hero]] gains +1 action point, and attack actions cost only one action point this turn.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Upgrade==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;Grants +2 Action Points instead of +1&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Specifics==&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
&lt;br /&gt;
Can allow for three consecutive attacks from the start of the turn. This can be particularly powerful for archers, who are more likely to be able to &amp;#039;&amp;#039;use&amp;#039;&amp;#039; three attacks.&lt;br /&gt;
&lt;br /&gt;
[[Category:Ability]]&lt;br /&gt;
[[Category:General abilities]]&lt;/div&gt;</summary>
		<author><name>Solnaga</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Jumpjaw&amp;diff=17421</id>
		<title>Jumpjaw</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Jumpjaw&amp;diff=17421"/>
		<updated>2021-07-31T01:49:55Z</updated>

		<summary type="html">&lt;p&gt;Solnaga: /* In-Game Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Jumpjaw&amp;#039;&amp;#039;&amp;#039; is an [[active]] [[:Category:Hunter abilities|Hunter ability]].&lt;br /&gt;
[[File:Jumpjaw range.png|300px|thumb|right|Range and appearance of deployed Jumpjaw trap]]&lt;br /&gt;
&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;(Active) Twice per combat, as a [[swift action]], [[Hero]] throws a Jumpjaw trap that will deal &amp;#039;&amp;#039;&amp;#039;[2 + [[Potency]]]&amp;#039;&amp;#039;&amp;#039; damage and [[pin]] the first enemy who walks near.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Specifics==&lt;br /&gt;
Twice per combat, as a {{iconify|swift action}}, the hero may deploy a trap that damages and [[pinned | pins]] the first enemy to step on the trap. The trap covers a 3x3 grid on the battlefield and has a deployment range of 4 tiles (3 diagonal). Trap damage seems to scale with the size and health pool of the enemy, with small low-HP foes taking less damage than large high-HP ones.&lt;br /&gt;
&lt;br /&gt;
[[Category:Ability]]&lt;br /&gt;
[[Category:Hunter abilities]]&lt;br /&gt;
[[Category:Pinned]]&lt;/div&gt;</summary>
		<author><name>Solnaga</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Tinker&amp;diff=17420</id>
		<title>Tinker</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Tinker&amp;diff=17420"/>
		<updated>2021-07-31T01:42:56Z</updated>

		<summary type="html">&lt;p&gt;Solnaga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Tinker&amp;#039;&amp;#039;&amp;#039; is an [[:Category:General abilities|ability]] available to all [[hero]]es. &lt;br /&gt;
&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;(Active) Once per combat as a {{iconify|swift action}}, [[Hero]] grants 3 [[Armor]] and 2 [[Warding]] to themself or a nearby ally for two turns.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Upgrade ==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;Can use twice per combat.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Specifics==&lt;br /&gt;
&lt;br /&gt;
== Trivia == &lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
&lt;br /&gt;
[[Category:Ability]]&lt;br /&gt;
[[Category:General abilities]]&lt;br /&gt;
[[Category:Healing abilities]]&lt;/div&gt;</summary>
		<author><name>Solnaga</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Thornfang&amp;diff=17419</id>
		<title>Thornfang</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Thornfang&amp;diff=17419"/>
		<updated>2021-07-31T01:41:05Z</updated>

		<summary type="html">&lt;p&gt;Solnaga: /* In-Game Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Thornfang&amp;#039;&amp;#039;&amp;#039; is a [[passive ability|passive]] [[:Category:Hunter abilities|Hunter ability]].&lt;br /&gt;
&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;(Passive) Once per turn, [[Hero]] is refunded an action point after a melee kill.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Upgrade ==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;Killing an enemy will refund an action point up to &amp;#039;&amp;#039;&amp;#039;three times&amp;#039;&amp;#039;&amp;#039; per turn.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Specifics==&lt;br /&gt;
&lt;br /&gt;
A hero with Thornfang receives a bonus [[action point]] each time they kill an enemy with a melee weapon. The action point is gained even if the melee attack would otherwise end the hero&amp;#039;s turn, allowing the hero to chain together multiple kills in a single turn. The bonus action point can be spent on any valid ability (not just attacks).&lt;br /&gt;
&lt;br /&gt;
Note that an attack that [[action point|ends turn]] will use all remaining action points, so even if the hero had 2 AP remaining when making the melee attack, the bonus from Thornfang brings them back up from zero to one.&lt;br /&gt;
&lt;br /&gt;
[[Category:Ability]]&lt;br /&gt;
[[Category:Hunter abilities]]&lt;/div&gt;</summary>
		<author><name>Solnaga</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Foxflight&amp;diff=17418</id>
		<title>Foxflight</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Foxflight&amp;diff=17418"/>
		<updated>2021-07-31T01:40:03Z</updated>

		<summary type="html">&lt;p&gt;Solnaga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Foxflight&amp;#039;&amp;#039;&amp;#039; is a [[:Category:Hunter abilities|Hunter ability]] with both a [[Passive ability|passive]] and [[active]] component.&lt;br /&gt;
[[File:Foxflight.png|200px|thumb|right|A hunter with Foxflight active]]&lt;br /&gt;
&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;(Passive/Active) [[Hero]] has +1 [[speed]]; Once per combat, as a free action, activate to [[dodge]] the next two attacks against them (disables passive)&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Upgrade ==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;Dodges increased from 2 to 3.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Specifics==&lt;br /&gt;
The passive component of Foxflight grants the hero +1 [[speed]]. Once per combat, as a [[swift action]], Foxflight can be activated to automatically [[dodge]] the next two attacks with no turn limit. Activating Foxflight disables its passive component until the end of combat.&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
Hunters benefit greatly from good positioning, so Foxflight&amp;#039;s passive speed bonus is helpful whether the Hunter is trying to keep an enemy at range or maneuvering in for a dagger kill. The active dodge boost is terrific for those times when the Hunter is unexpectedly out in the open. It can even be used to help hold a vital chokepoint for a turn and keep other units safe from advancing enemies.&lt;br /&gt;
&lt;br /&gt;
[[Category:Battle]]&lt;br /&gt;
[[Category:Ability]]&lt;br /&gt;
[[Category:Hunter abilities]]&lt;/div&gt;</summary>
		<author><name>Solnaga</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Pulling_Threads&amp;diff=17417</id>
		<title>Pulling Threads</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Pulling_Threads&amp;diff=17417"/>
		<updated>2021-07-30T21:35:55Z</updated>

		<summary type="html">&lt;p&gt;Solnaga: /* Choices */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox event&lt;br /&gt;
| event = Pulling Threads&lt;br /&gt;
| image = Pullingthreads1.png&lt;br /&gt;
| author = Anne Austin&lt;br /&gt;
| type = Arrive at hostile site&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The heroes come across an unusual tapestry.&lt;br /&gt;
&lt;br /&gt;
== Choices ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;1. Interfuse with it.&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Battle the Thrixl. Afterwards, you are given the chance to recruit the legacy hero depicted in the tapestry for &amp;#039;&amp;#039;&amp;#039;1-2 legacy points&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;2. Destroy it.&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Gain &amp;#039;&amp;#039;&amp;#039;+2 legacy points&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
The dialogue in this event varies greatly depending on the heroes&amp;#039; personalities.&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=packed heights=150px&amp;gt;&lt;br /&gt;
File:Pullingthreads2.png&lt;br /&gt;
File:Pullingthreads3.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Event]]&lt;/div&gt;</summary>
		<author><name>Solnaga</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=The_Witchstone&amp;diff=17376</id>
		<title>The Witchstone</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=The_Witchstone&amp;diff=17376"/>
		<updated>2021-07-25T00:15:13Z</updated>

		<summary type="html">&lt;p&gt;Solnaga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox event&lt;br /&gt;
| event = The Witchstone&lt;br /&gt;
| image =  Thewitchstone1.png&lt;br /&gt;
| author = Douglas Austin&lt;br /&gt;
| type = Wilderness scouting&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The party encounter a sinister-looking rock: a witchstone. And legend says that &amp;#039;&amp;#039;&amp;quot;if you don&amp;#039;t offer it a joyous memory, it will lay a curse upon your back.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Choices ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;1. &amp;quot;And if we don&amp;#039;t keep going it will be &amp;lt;Hero&amp;gt;&amp;#039;s curse instead.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| One of the party becomes [[hook|inhabited]]. The following is added to the hero&amp;#039;s history:&lt;br /&gt;
 &amp;#039;&amp;#039;&amp;lt;q&amp;gt;They became the home of a tortured black spirit, when the Witchstone&amp;#039;s appetite went unsated.&amp;lt;/q&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;#039;&amp;#039;2. Sacrifice a romantic memory...&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hero loses the memory, and the following is added to their history:&lt;br /&gt;
 &amp;#039;&amp;#039;&amp;lt;q&amp;gt;In order that their friends might pass safely to &amp;lt;Location&amp;gt;, &amp;lt;Hero&amp;gt; relinquished a memory of young romance to the Witchstone there, and lost it forever.&amp;lt;/q&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;#039;&amp;#039;3. Sacrifice a familial memory...&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hero loses the memory, and the following is added to their history:&lt;br /&gt;
 &amp;#039;&amp;#039;&amp;lt;q&amp;gt;In order that their friends might pass safely to &amp;lt;Location&amp;gt;, &amp;lt;Hero&amp;gt; relinquished a memory of their parents to the Witchstone there, and lost it forever.&amp;lt;/q&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;#039;&amp;#039;4. Sacrifice a memory of self-worth...&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hero loses the memory, and the following is added to their history:&lt;br /&gt;
 &amp;#039;&amp;#039;&amp;lt;q&amp;gt;In order that their friends might pass safely to &amp;lt;Location&amp;gt;, &amp;lt;Hero&amp;gt; relinquished a memory of their proudest moment to the Witchstone there, and lost it forever.&amp;lt;/q&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
Option 1 targets a hero with a high coward score.&amp;lt;br /&amp;gt;Option 2 targets a hero with the Flirt or Brokenhearted [[hook]].&amp;lt;br /&amp;gt;Option 3 targets a hero with the Loyal or Nostalgic [[hook]].&amp;lt;br /&amp;gt;Option 4 targets a hero with the Proud or Integrity [[hook]].&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=packed heights=150px&amp;gt;&lt;br /&gt;
witchstone1.PNG&lt;br /&gt;
Thewitchstone2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Event]]&lt;br /&gt;
[[Category:Flirt]]&lt;br /&gt;
[[Category:Brokenhearted]]&lt;br /&gt;
[[Category:Loyal]]&lt;br /&gt;
[[Category:Nostalgic]]&lt;br /&gt;
[[Category:Proud]]&lt;br /&gt;
[[Category:Integrity]]&lt;br /&gt;
[[Category:Inhabited]]&lt;/div&gt;</summary>
		<author><name>Solnaga</name></author>
	</entry>
</feed>