<?xml version="1.0"?>
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	<id>https://wildermyth.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Swordlizard</id>
	<title>Wildermyth Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wildermyth.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Swordlizard"/>
	<link rel="alternate" type="text/html" href="https://wildermyth.com/wiki/Special:Contributions/Swordlizard"/>
	<updated>2026-09-15T20:31:25Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wildermyth.com/w/index.php?title=Scorier&amp;diff=26158</id>
		<title>Scorier</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Scorier&amp;diff=26158"/>
		<updated>2024-10-15T22:22:25Z</updated>

		<summary type="html">&lt;p&gt;Swordlizard: Fixed the title under the image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Thrixl_worm.png|200px|thumb|right|The Scorier]]&lt;br /&gt;
A type of [[Thrixl]]. Capable of digging massive warrens beneath the earth, their raw might is both terrifying and awe-inspiring.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
In-game description:&lt;br /&gt;
 Shattering stone, it explodes from the earth, spraying debris and spilling its volcanic roar.&lt;br /&gt;
&lt;br /&gt;
==Base values==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
! &amp;amp;nbsp; !! style=&amp;quot;width:7.5em&amp;quot; | Storyteller !! style=&amp;quot;width:7.5em&amp;quot; | Adventurer !! style=&amp;quot;width:7.5em&amp;quot; | Tragic Hero !! style=&amp;quot;width:7.5em&amp;quot; | Walking Lunch&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Health || 10 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Speed || colspan=4 | 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Armor || colspan=3 | 3 || &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Warding || colspan=2 | 1 || colspan=2 |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Melee Accuracy || colspan=4 | 110&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Range Accuracy || colspan=4 | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Dodge || colspan=4 | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Block || colspan=4 | 92&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Size || colspan=4 | 4 Tiles&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Damage&lt;br /&gt;
! Range&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Search &lt;br /&gt;
| Scout&lt;br /&gt;
| &lt;br /&gt;
| 2&lt;br /&gt;
| Every hero in a 2 tile radius will lose their hidden effect.&lt;br /&gt;
|-&lt;br /&gt;
| Attack Door&lt;br /&gt;
| Attack Scenery&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Attacks the door, dealing 2 damage to it.&lt;br /&gt;
|-&lt;br /&gt;
| Guerilla&lt;br /&gt;
| Passive&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Flanking attack [[shred]].&lt;br /&gt;
|-&lt;br /&gt;
| Burrow&lt;br /&gt;
| Charge&lt;br /&gt;
| 2&lt;br /&gt;
| 5&lt;br /&gt;
| Scorier burrows to a nearby location, knocking foes away from the location.&lt;br /&gt;
|-&lt;br /&gt;
| Toxic Spike&lt;br /&gt;
| Melee Physical Attack&lt;br /&gt;
| 4-6&lt;br /&gt;
| &lt;br /&gt;
| Scorier attacks their target, injecting them with Poison.&amp;lt;br /&amp;gt;Poisoned: Target takes damage every turn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
 &amp;#039;I&amp;#039;ve heard worms in the soil are the sign of a healthy garden. I wonder what the Thrixl may be growing?&amp;#039; - Waylan the Idlebore&lt;br /&gt;
&lt;br /&gt;
[[Category:Monster]]&lt;br /&gt;
[[Category:Thrixl]]&lt;/div&gt;</summary>
		<author><name>Swordlizard</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Gentleman&amp;diff=25552</id>
		<title>Gentleman</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Gentleman&amp;diff=25552"/>
		<updated>2024-06-15T07:58:08Z</updated>

		<summary type="html">&lt;p&gt;Swordlizard: Corrected some grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Gentleman.PNG|200px|thumb|right|The Gentleman]]&lt;br /&gt;
A giant Morthagi, mimicking a dragon. Can randomly appear in a generic campaign as the final boss.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
In-game description:&lt;br /&gt;
 It&amp;#039;s unmellow gaze has a torchlike intensity: the longer it lingers, the deeper it burns. Ancient, unflickering purpose is loose and hot in every motion it makes.&lt;br /&gt;
&lt;br /&gt;
==Base values==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
! &amp;amp;nbsp; !! style=&amp;quot;width:7.5em&amp;quot; | Storyteller !! style=&amp;quot;width:7.5em&amp;quot; | Adventurer !! style=&amp;quot;width:7.5em&amp;quot; | Tragic Hero !! style=&amp;quot;width:7.5em&amp;quot; | Walking Lunch&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Health || 36 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Speed || colspan=4 | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Armor || colspan=3 | 4 || &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Warding || colspan=2 | 2 || colspan=2 | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Melee Accuracy || colspan=4 | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Range Accuracy || colspan=4 | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Dodge || colspan=4 | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Block || colspan=4 | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Size || colspan=4 | 6 Tiles&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Damage&lt;br /&gt;
! Range&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Acid Jet&lt;br /&gt;
| Ranged Magical Attack&lt;br /&gt;
| 5-6&lt;br /&gt;
| 6&lt;br /&gt;
| Gentleman shoots out a jet of acid hitting targets in a line, eating through scenery and flesh alike, and leaving behind acid on tiles.&lt;br /&gt;
|-&lt;br /&gt;
| Shoot&lt;br /&gt;
| Ranged Physical Attack&lt;br /&gt;
| 6-8&lt;br /&gt;
| 6&lt;br /&gt;
| As a swift action, Gentleman shoots at a foe.&lt;br /&gt;
|-&lt;br /&gt;
| Slam&lt;br /&gt;
| Melee Physical Attack&lt;br /&gt;
| 7-9&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Crush&lt;br /&gt;
| Passive&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Move through scenery and stomp it flat&lt;br /&gt;
|-&lt;br /&gt;
| Indignance&lt;br /&gt;
| Passive&lt;br /&gt;
| &lt;br /&gt;
| 2&lt;br /&gt;
| Deals 2 magic damage to any foe who comes within 2 tiles of it.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lore== &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[Category:Morthagi]]&lt;br /&gt;
[[Category:Monster]]&lt;/div&gt;</summary>
		<author><name>Swordlizard</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Haberdasher&amp;diff=25543</id>
		<title>Haberdasher</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Haberdasher&amp;diff=25543"/>
		<updated>2024-06-15T05:02:45Z</updated>

		<summary type="html">&lt;p&gt;Swordlizard: Corrected what I believe to be an error&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Haberdashercard.PNG|200px|thumb|right|The Haberdasher]]&lt;br /&gt;
A facturer of the morthagi. Immobile as it spews toxic fumes. Shows up as the bossfight for chapter 2 in the enduring war.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
In-game description:&lt;br /&gt;
 x&lt;br /&gt;
&lt;br /&gt;
==Base values==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
! &amp;amp;nbsp; !! style=&amp;quot;width:7.5em&amp;quot; | Storyteller !! style=&amp;quot;width:7.5em&amp;quot; | Adventurer !! style=&amp;quot;width:7.5em&amp;quot; | Tragic Hero !! style=&amp;quot;width:7.5em&amp;quot; | Walking Lunch&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Health || 10 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Speed || colspan=4 | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Armor || colspan=3 | 1 || x&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Warding || colspan=2 | 0 || colspan=2 | x &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Melee Accuracy || colspan=4 | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Range Accuracy || colspan=4 | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Dodge || colspan=4 | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Block || colspan=4 | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Size || colspan=4 | 2 Tiles&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! Damage&lt;br /&gt;
! Range&lt;br /&gt;
|-&lt;br /&gt;
| Immune to Knockback&lt;br /&gt;
| Passive&lt;br /&gt;
| Haberdasher cannot be pushed around.&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Immune to Compulsion&lt;br /&gt;
| Passive&lt;br /&gt;
| This unit cannot be compelled to move.&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Spews Toxic Smoke&lt;br /&gt;
| Active&lt;br /&gt;
| The Haberdasher emits poisonous fumes, and must be shut down.&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Calamity Cards==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Calamity Name&lt;br /&gt;
| Calamity Type&lt;br /&gt;
| Calamity Effect&lt;br /&gt;
|-&lt;br /&gt;
| Calamity Name&lt;br /&gt;
| Calamity Type&lt;br /&gt;
| Calamity Effect&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lore== &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[Category:Morthagi]]&lt;br /&gt;
[[Category:Monster]]&lt;/div&gt;</summary>
		<author><name>Swordlizard</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Kirdock%27s_Tower&amp;diff=25542</id>
		<title>Kirdock&#039;s Tower</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Kirdock%27s_Tower&amp;diff=25542"/>
		<updated>2024-06-15T04:59:30Z</updated>

		<summary type="html">&lt;p&gt;Swordlizard: Added some trivia&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox event&lt;br /&gt;
| event = Kirdock&amp;#039;s Tower &lt;br /&gt;
| image = kirdockstower1.png &lt;br /&gt;
| author = Shae Rossi &amp;amp; Douglas Austin&lt;br /&gt;
| type = Arrive at hostile site&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The group find a broken down [[Morthagi]] in an abandoned tower. &lt;br /&gt;
&lt;br /&gt;
== Choices ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;1. &amp;quot;I say we torch this whole room. Bust their plans up.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Morthagi lose one calamity card. Start the battle with {{Intimidation}}.&lt;br /&gt;
|}&lt;br /&gt;
&amp;#039;&amp;#039;2. &amp;quot;Here&amp;#039;s one that&amp;#039;s nearly finished. Just needs a parent.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| The hero repairs the Morthagi and a [[sommelier]] joins the party as their pet, and stays for the rest of the campaign. The hero starts the battle with {{Nausea}}.&lt;br /&gt;
|}&lt;br /&gt;
&amp;#039;&amp;#039;3. &amp;quot;Dismantle it. Search for what&amp;#039;s useful, but it&amp;#039;s dangerous to linger here.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Gain &amp;#039;&amp;#039;&amp;#039;+1d2 spellthreads&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;+1d2 ingots&amp;#039;&amp;#039;&amp;#039;. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
• There is some special dialogue if one of the heroes is crow touched&lt;br /&gt;
== Images ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
File:kirdockstower2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Event]]&lt;/div&gt;</summary>
		<author><name>Swordlizard</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Woken_Slinger&amp;diff=24123</id>
		<title>Woken Slinger</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Woken_Slinger&amp;diff=24123"/>
		<updated>2024-03-25T20:34:13Z</updated>

		<summary type="html">&lt;p&gt;Swordlizard: The page said that the weapon the woken in the picture was using was a slingshot while it looks much more similar to medieval sling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:wokenslingers.png|200px|thumb|right|Woken Slinger]]&lt;br /&gt;
A Deepist acolyte, proficient with a sling.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
In-game description:&lt;br /&gt;
 Loading a sling and swinging it round, panic rises in its slack face until the stone flies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Base values==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
! &amp;amp;nbsp; !! style=&amp;quot;width:7.5em&amp;quot; | Storyteller !! style=&amp;quot;width:7.5em&amp;quot; | Adventurer !! style=&amp;quot;width:7.5em&amp;quot; | Tragic Hero !! style=&amp;quot;width:7.5em&amp;quot; | Walking Lunch&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Health || 6 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Speed || colspan=4 | 4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Armor || colspan=3 | 0 || &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Warding || colspan=2 | 0 || colspan=2 |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Melee Accuracy || colspan=4 | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Range Accuracy || colspan=4 | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Dodge || colspan=4 | 80&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Block || colspan=4 | 15&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Size || colspan=4 | 1 Tiles&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Damage&lt;br /&gt;
! Range&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Search &lt;br /&gt;
| Scout&lt;br /&gt;
| &lt;br /&gt;
| 2&lt;br /&gt;
| Every hero in a 2 tile radius will lose their hidden effect.&lt;br /&gt;
|-&lt;br /&gt;
| Attack Door&lt;br /&gt;
| Attack Scenery&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Attacks the door, dealing 2 damage to it.&lt;br /&gt;
|-&lt;br /&gt;
| Guerilla&lt;br /&gt;
| Passive&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Flanking attack [[shred]].&lt;br /&gt;
|-&lt;br /&gt;
| Sling&lt;br /&gt;
| Ranged Physical Attack&lt;br /&gt;
| 2-4&lt;br /&gt;
| 5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Will of the Prophet&lt;br /&gt;
| Passive&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Empowered by faith, attacks knock back opponents.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Monster]]&lt;br /&gt;
[[Category:Deepist]]&lt;/div&gt;</summary>
		<author><name>Swordlizard</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Stump&amp;diff=24122</id>
		<title>Stump</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Stump&amp;diff=24122"/>
		<updated>2024-03-25T00:21:09Z</updated>

		<summary type="html">&lt;p&gt;Swordlizard: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:stump.PNG|200px|thumb|right|A Drauven Stump armed with a sword]]&lt;br /&gt;
A type of [[Drauven]]. The standard militia of the Drauven, Stumps are grown adults whose role in the pack appears to be hunting, foraging, and populating the odd raid.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
In-game description&lt;br /&gt;
 It moves with a warrior&amp;#039;s bearing, barks for the thrill of the fight.&lt;br /&gt;
&lt;br /&gt;
==Base values==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
! &amp;amp;nbsp; !! style=&amp;quot;width:7.5em&amp;quot; | Storyteller !! style=&amp;quot;width:7.5em&amp;quot; | Adventurer !! style=&amp;quot;width:7.5em&amp;quot; | Tragic Hero !! style=&amp;quot;width:7.5em&amp;quot; | Walking Lunch&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Health || 7 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Speed || colspan=4 | 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Armor || colspan=3 | 1 || &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Warding || colspan=2 | 0 || colspan=2 |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Melee Accuracy || colspan=4 | 95&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Range Accuracy || colspan=4 | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Dodge || colspan=4 | 30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Block || colspan=4 | 70&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Size || colspan=4 | 1 Tiles&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Damage&lt;br /&gt;
! Range&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Search &lt;br /&gt;
| Scout&lt;br /&gt;
| &lt;br /&gt;
| 2&lt;br /&gt;
| Every hero in a 2 tile radius will lose their hidden effect.&lt;br /&gt;
|-&lt;br /&gt;
| Attack Door&lt;br /&gt;
| Attack Scenery&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Attacks the door, dealing 2 damage to it.&lt;br /&gt;
|-&lt;br /&gt;
| Guerilla&lt;br /&gt;
| Passive&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Flanking attack [[shred]].&lt;br /&gt;
|-&lt;br /&gt;
| Strike&lt;br /&gt;
| Physical Melee attack&lt;br /&gt;
| 4-5&lt;br /&gt;
| 1&lt;br /&gt;
| Stump deals damage in melee.&lt;br /&gt;
|-&lt;br /&gt;
| Drauven Blood&lt;br /&gt;
| Passive&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Regenerates 25% of total health (1 health) at the end of its turn (3 left).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Calamity Cards==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Calamity Name&lt;br /&gt;
| Calamity Type&lt;br /&gt;
| Calamity Effect&lt;br /&gt;
|-&lt;br /&gt;
| Calamity Name&lt;br /&gt;
| Calamity Type&lt;br /&gt;
| Calamity Effect&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lore== &lt;br /&gt;
 &amp;#039;Do you want to know how the Drauven smell? Well, I&amp;#039;ve observed them. They definitely use their nostrils.&amp;#039; - Bardolf the Breadmage&lt;br /&gt;
&lt;br /&gt;
[[Category:Drauven]]&lt;br /&gt;
[[Category:Monster]]&lt;/div&gt;</summary>
		<author><name>Swordlizard</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Stump&amp;diff=24121</id>
		<title>Stump</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Stump&amp;diff=24121"/>
		<updated>2024-03-25T00:20:45Z</updated>

		<summary type="html">&lt;p&gt;Swordlizard: This page used to say the lizard in the picture was using a spear. It was using a sword.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:stump.PNG|200px|thumb|right|A Drauven Stump armed with a sword,]]&lt;br /&gt;
A type of [[Drauven]]. The standard militia of the Drauven, Stumps are grown adults whose role in the pack appears to be hunting, foraging, and populating the odd raid.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
In-game description&lt;br /&gt;
 It moves with a warrior&amp;#039;s bearing, barks for the thrill of the fight.&lt;br /&gt;
&lt;br /&gt;
==Base values==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
! &amp;amp;nbsp; !! style=&amp;quot;width:7.5em&amp;quot; | Storyteller !! style=&amp;quot;width:7.5em&amp;quot; | Adventurer !! style=&amp;quot;width:7.5em&amp;quot; | Tragic Hero !! style=&amp;quot;width:7.5em&amp;quot; | Walking Lunch&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Health || 7 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Speed || colspan=4 | 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Armor || colspan=3 | 1 || &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Warding || colspan=2 | 0 || colspan=2 |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Melee Accuracy || colspan=4 | 95&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Range Accuracy || colspan=4 | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Dodge || colspan=4 | 30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Block || colspan=4 | 70&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Size || colspan=4 | 1 Tiles&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Damage&lt;br /&gt;
! Range&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Search &lt;br /&gt;
| Scout&lt;br /&gt;
| &lt;br /&gt;
| 2&lt;br /&gt;
| Every hero in a 2 tile radius will lose their hidden effect.&lt;br /&gt;
|-&lt;br /&gt;
| Attack Door&lt;br /&gt;
| Attack Scenery&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Attacks the door, dealing 2 damage to it.&lt;br /&gt;
|-&lt;br /&gt;
| Guerilla&lt;br /&gt;
| Passive&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Flanking attack [[shred]].&lt;br /&gt;
|-&lt;br /&gt;
| Strike&lt;br /&gt;
| Physical Melee attack&lt;br /&gt;
| 4-5&lt;br /&gt;
| 1&lt;br /&gt;
| Stump deals damage in melee.&lt;br /&gt;
|-&lt;br /&gt;
| Drauven Blood&lt;br /&gt;
| Passive&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Regenerates 25% of total health (1 health) at the end of its turn (3 left).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Calamity Cards==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Calamity Name&lt;br /&gt;
| Calamity Type&lt;br /&gt;
| Calamity Effect&lt;br /&gt;
|-&lt;br /&gt;
| Calamity Name&lt;br /&gt;
| Calamity Type&lt;br /&gt;
| Calamity Effect&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lore== &lt;br /&gt;
 &amp;#039;Do you want to know how the Drauven smell? Well, I&amp;#039;ve observed them. They definitely use their nostrils.&amp;#039; - Bardolf the Breadmage&lt;br /&gt;
&lt;br /&gt;
[[Category:Drauven]]&lt;br /&gt;
[[Category:Monster]]&lt;/div&gt;</summary>
		<author><name>Swordlizard</name></author>
	</entry>
</feed>