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	<id>https://wildermyth.com/w/index.php?action=history&amp;feed=atom&amp;title=Equipment_Descriptions</id>
	<title>Equipment Descriptions - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wildermyth.com/w/index.php?action=history&amp;feed=atom&amp;title=Equipment_Descriptions"/>
	<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Equipment_Descriptions&amp;action=history"/>
	<updated>2026-09-10T20:08:27Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wildermyth.com/w/index.php?title=Equipment_Descriptions&amp;diff=18967&amp;oldid=prev</id>
		<title>Xernoc at 18:18, 29 December 2021</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Equipment_Descriptions&amp;diff=18967&amp;oldid=prev"/>
		<updated>2021-12-29T18:18:24Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:18, 29 December 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l147&quot;&gt;Line 147:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 147:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;Armor Name&amp;gt; flirts with the eye like the nymphic statues of Old Lewd Lewman. That is, if you happen to like &amp;lt;Armor Type&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;Armor Name&amp;gt; flirts with the eye like the nymphic statues of Old Lewd Lewman. That is, if you happen to like &amp;lt;Armor Type&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Oh, to be a hammer that struck &amp;lt;Armor Name&amp;gt; in its making! That would be to know the touch of perfection being born.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Oh, to be a hammer that struck &amp;lt;Armor Name&amp;gt; in its making! That would be to know the touch of perfection being born.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Equipment]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wildermyth_com-wm_wiki_:diff::1.12:old-141:rev-18967 --&gt;
&lt;/table&gt;</summary>
		<author><name>Xernoc</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Equipment_Descriptions&amp;diff=141&amp;oldid=prev</id>
		<title>Tim at 20:49, 7 February 2018</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Equipment_Descriptions&amp;diff=141&amp;oldid=prev"/>
		<updated>2018-02-07T20:49:39Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:49, 7 February 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category: Documentation]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== An old set of [[equipment]] descriptions: ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== An old set of [[equipment]] descriptions: ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wildermyth_com-wm_wiki_:diff::1.12:old-109:rev-141 --&gt;
&lt;/table&gt;</summary>
		<author><name>Tim</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Equipment_Descriptions&amp;diff=109&amp;oldid=prev</id>
		<title>Tim: Created page with &quot;Category: Documentation   == An old set of equipment descriptions: ==  [Weapon]  Tier: Basic  - The &lt;Weapon Type&gt; bears nicks and scratches, but remains well-weighted,...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Equipment_Descriptions&amp;diff=109&amp;oldid=prev"/>
		<updated>2018-01-24T19:49:47Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/wiki/Category:Documentation&quot; title=&quot;Category:Documentation&quot;&gt;Category: Documentation&lt;/a&gt;   == An old set of &lt;a href=&quot;/wiki/Equipment&quot; title=&quot;Equipment&quot;&gt;equipment&lt;/a&gt; descriptions: ==  [Weapon]  Tier: Basic  - The &amp;lt;Weapon Type&amp;gt; bears nicks and scratches, but remains well-weighted,...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Category: Documentation]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== An old set of [[equipment]] descriptions: ==&lt;br /&gt;
&lt;br /&gt;
[Weapon]&lt;br /&gt;
&lt;br /&gt;
Tier: Basic&lt;br /&gt;
&lt;br /&gt;
- The &amp;lt;Weapon Type&amp;gt; bears nicks and scratches, but remains well-weighted, and appropriately strong.&lt;br /&gt;
- A single crack flaws the surface of the &amp;lt;Weapon Type&amp;gt;, inhibiting it from being the weapon it could have been.&lt;br /&gt;
- This &amp;lt;Weapon Type&amp;gt; is discolored because of some inconsistency in the ore, and the balance is good but sometimes fickle.&lt;br /&gt;
&lt;br /&gt;
Tier: Fine&lt;br /&gt;
&lt;br /&gt;
- Now this is a &amp;lt;Weapon Type&amp;gt;! It turns in the air with the grace and swiftness of a feather.&lt;br /&gt;
- A &amp;lt;Weapon Type&amp;gt; of true quality, little effort went into making it beautiful. Death was the smith&amp;#039;s singular purpose.&lt;br /&gt;
- The eyes are drawn to a &amp;lt;Weapon Type&amp;gt; like this: its shape is lovingly rendered, its goal unquestionably is violence. &lt;br /&gt;
&lt;br /&gt;
Tier: Artifact&lt;br /&gt;
&lt;br /&gt;
- &amp;lt;Weapon Name&amp;gt; shimmers under torchlight like it was made of fairywings, and flies with the ease and brutality of icy wind.&lt;br /&gt;
- This is &amp;lt;Weapon Name&amp;gt;, of song, of myth, of rumor. Few were ever made as pure and unequivocally deadly as this.&lt;br /&gt;
- Ah, &amp;lt;Weapon Name&amp;gt;! What &amp;lt;Weapon Type&amp;gt; could lay beside such a functional piece of art as this? &lt;br /&gt;
&lt;br /&gt;
[Armor]  &lt;br /&gt;
&lt;br /&gt;
Tier: Basic&lt;br /&gt;
&lt;br /&gt;
- The &amp;lt;Armor Type&amp;gt; appears bruised with use or poor craftsmanship, but is still functional, still solid.&lt;br /&gt;
- It feels doubtful this &amp;lt;Armor Type&amp;gt; could turn a blade thrust with extreme prejudice, but hopefully appearances are deceiving.&lt;br /&gt;
- What are those, rosettes? Whoever crafted this &amp;lt;Armor Type&amp;gt; was apparently at odds with the armor-wearing world.&lt;br /&gt;
&lt;br /&gt;
Tier: Fine&lt;br /&gt;
&lt;br /&gt;
- This &amp;lt;Armor Type&amp;gt; fits snugly and rests well on the frame; truly a fine piece of work.&lt;br /&gt;
- Fancy scrollwork can&amp;#039;t change the impression this &amp;lt;Armor Type&amp;gt; gives: here is a blade-stopper, a wall against pain.&lt;br /&gt;
- The &amp;lt;Armor Type&amp;gt; rings when struck, clear as bells, and the work is obviously great, a wondrous effort.&lt;br /&gt;
&lt;br /&gt;
Tier: Artifact&lt;br /&gt;
&lt;br /&gt;
- When the poetess, Bruelle, wore &amp;lt;Armor Name&amp;gt; into curtains of dragonfire, she emerged unscathed. It seems strangely believable.&lt;br /&gt;
- &amp;lt;Armor Name&amp;gt; flirts with the eye like the nymphic statues of Old Lewd Lewman. That is, if you happen to like &amp;lt;Armor Type&amp;gt;.&lt;br /&gt;
- Oh, to be a hammer that struck &amp;lt;Armor Name&amp;gt; in its making! That would be to know the touch of perfection being born.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== And old set of [[equipment]] histories: ==&lt;br /&gt;
&lt;br /&gt;
Basic Melee Weapon&lt;br /&gt;
The &amp;lt;Weapon Type&amp;gt; bears nicks and scratches, but remains well-weighted, and appropriately strong.&lt;br /&gt;
A single crack flaws the surface of the &amp;lt;Weapon Type&amp;gt;, inhibiting it from being the weapon it could have been.&lt;br /&gt;
This &amp;lt;Weapon Type&amp;gt; is discolored because of some inconsistency in the ore, and the balance is good but sometimes fickle.&lt;br /&gt;
&lt;br /&gt;
Basic Bow&lt;br /&gt;
The bow seems to twist just a bit when pulled. Straight shots are possible with effort. &lt;br /&gt;
The bow is well shaped but too light, too easy to pull.&lt;br /&gt;
&lt;br /&gt;
Basic Shield&lt;br /&gt;
The shield is sturdy, but awkward to hold.&lt;br /&gt;
The shield seems a bit light. Hopefully it will serve.&lt;br /&gt;
&lt;br /&gt;
Basic Wand&lt;br /&gt;
A short and plain stick of Cherry, grudgingly channels the Mystic&amp;#039;s intention.&lt;br /&gt;
A thin and flexible wand of Hickory, it never seems too sure of where it&amp;#039;s pointed.&lt;br /&gt;
&lt;br /&gt;
Basic Staff&lt;br /&gt;
A rough-cut Oak sapling, it sullen form carries potent magic.&lt;br /&gt;
This old Fir branch yawns with boredom.&lt;br /&gt;
&lt;br /&gt;
Basic Light Armor&lt;br /&gt;
The &amp;lt;Armor Type&amp;gt; appears bruised with use or poor craftsmanship, but is still functional, still solid.&lt;br /&gt;
It feels doubtful this &amp;lt;Armor Type&amp;gt; could turn a blade thrust with extreme prejudice, but hopefully appearances are deceiving.&lt;br /&gt;
What are those, rosettes? Whoever crafted this &amp;lt;Armor Type&amp;gt; was apparently at odds with the armor-wearing world.&lt;br /&gt;
&lt;br /&gt;
Basic Heavy Armor&lt;br /&gt;
The &amp;lt;Armor Type&amp;gt; appears bruised with use or poor craftsmanship, but is still functional, still solid.&lt;br /&gt;
It feels doubtful this &amp;lt;Armor Type&amp;gt; could turn a hard blade thrust, but appearances can be deceiving.&lt;br /&gt;
What are those, rosettes? Whoever crafted this &amp;lt;Armor Type&amp;gt; was apparently at odds with the armor-wearing world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fine Melee Weapon&lt;br /&gt;
Now this is a &amp;lt;Weapon Type&amp;gt;! It turns in the air with the grace and swiftness of a feather.&lt;br /&gt;
A &amp;lt;Weapon Type&amp;gt; of true quality, little effort went into making it beautiful. Death was the smith&amp;#039;s singular purpose.&lt;br /&gt;
The eyes are drawn to a &amp;lt;Weapon Type&amp;gt; like this: its shape is lovingly rendered, its goal unquestionably is violence.&lt;br /&gt;
&lt;br /&gt;
Fine Bow&lt;br /&gt;
A bow of simple and brilliant design, made with highest quality wood. A delight to shoot.&lt;br /&gt;
A bit stiff at first, but this bow really opens up when the music starts and the blood is flowing.&lt;br /&gt;
&lt;br /&gt;
Fine Shield&lt;br /&gt;
Wood, metal and leather make up this sturdy, thoughtful shield.&lt;br /&gt;
This shield was clearly crafted to save the life of a dearly loved combatant.&lt;br /&gt;
&lt;br /&gt;
Fine Wand&lt;br /&gt;
Ash. Perfectly round, perfectly straight, perfectly deadly.&lt;br /&gt;
Redwood. Oversized and pleasantly contoured, inlaid with a gold rule along its length. A happy wand.&lt;br /&gt;
Cypress. A gnarled and twisted form, polished with years of exacting use.&lt;br /&gt;
&lt;br /&gt;
Fine Staff&lt;br /&gt;
This perfectly formed Walnut staff seems to dance and bubble with glee, even when leaned at rest against a wall.&lt;br /&gt;
Cedar is known as a soft wood, but that is not the impression this fine staff gives.&lt;br /&gt;
This Oakheart staff is always warm to the touch, and it&amp;#039;s form seems to whisper fascinating secrets.&lt;br /&gt;
&lt;br /&gt;
Fine Light Armor&lt;br /&gt;
This &amp;lt;Armor Type&amp;gt; fits snugly and rests well on the frame; truly a fine piece of work.&lt;br /&gt;
Fancy scrollwork can&amp;#039;t change the impression this &amp;lt;Armor Type&amp;gt; gives: here is a blade-stopper, a wall against pain.&lt;br /&gt;
Stiff and hard on the outside, supple and lithe on the inside, an excellent work.&lt;br /&gt;
&lt;br /&gt;
Fine Heavy Armor&lt;br /&gt;
This &amp;lt;Armor Type&amp;gt; fits snugly and rests well on the frame; truly a fine piece of work.&lt;br /&gt;
Fancy scrollwork can&amp;#039;t change the impression this &amp;lt;Armor Type&amp;gt; gives: here is a blade-stopper, a wall against pain.&lt;br /&gt;
The &amp;lt;Armor Type&amp;gt; rings when struck, clear as bells, and the work is obviously great, a wondrous effort.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Artifact Melee Weapon Found&lt;br /&gt;
&amp;lt;Weapon Name&amp;gt; shimmers under torchlight like it was made of fairywings, and flies with the ease and brutality of icy wind.&lt;br /&gt;
This is &amp;lt;Weapon Name&amp;gt;, of song, of myth, of rumor. Few were ever made as pure and unequivocally deadly as this.&lt;br /&gt;
Ah, &amp;lt;Weapon Name&amp;gt;! What &amp;lt;Weapon Type&amp;gt; could lay beside such a functional piece of art as this?&lt;br /&gt;
&lt;br /&gt;
Artifact Bow Found&lt;br /&gt;
Pernicious black curves identify this bow as the legendary &amp;lt;ItemName&amp;gt;, bane of heroes. It seems spiteful even now.&lt;br /&gt;
Few possess the strength to fire &amp;lt;ItemName&amp;gt;, none can withstand its onslaught.&lt;br /&gt;
&amp;lt;LegendaryHunter&amp;gt; was said to have crafted &amp;lt;ItemName&amp;gt; from Dragonbone in order to slay an unnamed fear.&lt;br /&gt;
&lt;br /&gt;
Artifact Shield Found&lt;br /&gt;
&amp;lt;ItemName&amp;gt; guarded &amp;lt;LegendaryWarrior&amp;gt; from the Gorgon, from the Serpent, and from the Scorpion.&lt;br /&gt;
&amp;lt;ItemName&amp;gt; shines like the sun in the dimmest light, strong and defiant.&lt;br /&gt;
&lt;br /&gt;
Artifact Wand Found&lt;br /&gt;
Do not touch &amp;lt;ItemName&amp;gt;!&lt;br /&gt;
&amp;lt;LegendaryMystic&amp;gt; planted a Redwood on the highest mountain in the Yondering. It was struck by lightning a thousand times. &amp;lt;ItemName&amp;gt; remains.&lt;br /&gt;
&amp;lt;ItemName&amp;gt; is said to have seen old Ruarch wink. Holding it seems to invite play, to dare dreams.&lt;br /&gt;
&lt;br /&gt;
Artifact Staff Found&lt;br /&gt;
It is rumored that &amp;lt;LegendaryMystic&amp;gt; sang songs to the Beech trees for years until &amp;lt;ItemName&amp;gt; was dropped, fully formed, from the branches.&lt;br /&gt;
None but &amp;lt;Owner&amp;gt; dare to look upon &amp;lt;ItemName&amp;gt; for too long, much less to touch it.&lt;br /&gt;
Some complain of strange buzzing sounds or headaches when &amp;lt;ItemName&amp;gt; is in the room for too long.&lt;br /&gt;
&lt;br /&gt;
Artifact Light Armor Found&lt;br /&gt;
When the poetess, Bruelle, wore &amp;lt;Armor Name&amp;gt; into curtains of dragonfire, she emerged unscathed. It seems strangely believable.&lt;br /&gt;
&amp;lt;Armor Name&amp;gt; flirts with the eye like the nymphic statues of Old Lewd Lewman. That is, if you happen to like &amp;lt;Armor Type&amp;gt;.&lt;br /&gt;
&amp;lt;Armor Name&amp;gt; passes like a silent shadow over the battlefield, just as in the stories.&lt;br /&gt;
&lt;br /&gt;
Artifact Heavy Armor Found&lt;br /&gt;
When the poetess, Bruelle, wore &amp;lt;Armor Name&amp;gt; into curtains of dragonfire, she emerged unscathed. It seems strangely believable.&lt;br /&gt;
&amp;lt;Armor Name&amp;gt; flirts with the eye like the nymphic statues of Old Lewd Lewman. That is, if you happen to like &amp;lt;Armor Type&amp;gt;.&lt;br /&gt;
Oh, to be a hammer that struck &amp;lt;Armor Name&amp;gt; in its making! That would be to know the touch of perfection being born.&lt;/div&gt;</summary>
		<author><name>Tim</name></author>
	</entry>
</feed>