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	<id>https://wildermyth.com/w/index.php?action=history&amp;feed=atom&amp;title=Talk%3ARelationship</id>
	<title>Talk:Relationship - Revision history</title>
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	<updated>2026-04-14T14:51:05Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wildermyth.com/w/index.php?title=Talk:Relationship&amp;diff=20983&amp;oldid=prev</id>
		<title>Sten: Created page with &quot; The following text used to be part of the article. I&#039;m moving it here for now because it doesn&#039;t add anything new beyond what&#039;s shown in the diagram.  ----  Several players a...&quot;</title>
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		<updated>2022-03-09T02:21:42Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot; The following text used to be part of the article. I&amp;#039;m moving it here for now because it doesn&amp;#039;t add anything new beyond what&amp;#039;s shown in the diagram.  ----  Several players a...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;br /&gt;
The following text used to be part of the article. I&amp;#039;m moving it here for now because it doesn&amp;#039;t add anything new beyond what&amp;#039;s shown in the diagram.&lt;br /&gt;
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Several players and modders have requested to know the numeric details of how compatibility is determined.  Here is some information from the code; for the original reference see [https://discord.com/channels/505370324750172170/645071274648797194/718134688702660738 this link].&lt;br /&gt;
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Nate wrote on 06/04/2020:&lt;br /&gt;
    enum CompatibilityStats {&lt;br /&gt;
        bookish(BOOKISH, HEALER, SNARK, GREEDY, GOOFBALL),&lt;br /&gt;
        coward(COWARD, LEADER, HEALER, HOTHEAD, LONER),&lt;br /&gt;
        goofball(GOOFBALL, GREEDY, SNARK, BOOKISH, POET),&lt;br /&gt;
        healer(HEALER, COWARD, BOOKISH, HOTHEAD, ROMANTIC),&lt;br /&gt;
        hothead(HOTHEAD, LEADER, ROMANTIC, HEALER, COWARD),&lt;br /&gt;
        leader(LEADER, COWARD, HOTHEAD, LONER, SNARK),&lt;br /&gt;
        loner(LONER, ROMANTIC, POET, COWARD, LEADER),&lt;br /&gt;
        greedy(GREEDY, POET, GOOFBALL, ROMANTIC, BOOKISH),&lt;br /&gt;
        poet(POET, LONER, GREEDY, SNARK, GOOFBALL),&lt;br /&gt;
        romantic(ROMANTIC, LONER, HOTHEAD, HEALER, GREEDY),&lt;br /&gt;
        snark(SNARK, BOOKISH, GOOFBALL, LEADER, POET)&lt;br /&gt;
    }&lt;br /&gt;
The first three are positve, the last two are negative.  So, a bookish hero likes other bookish, healer, and snark characters, and dislikes greedy and goofball. A coward likes coward, leader, and healer, and dislikes hothead and loner.  The game sorta sums up all the interactions to come up with a compatibility for each potential couple. Only high stats (over 50) are counted.&lt;br /&gt;
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[[User:Sten|Sten]] ([[User talk:Sten|talk]]) 18:21, 8 March 2022 (PST)&lt;/div&gt;</summary>
		<author><name>Sten</name></author>
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