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	<id>https://wildermyth.com/w/index.php?action=history&amp;feed=atom&amp;title=Wilderness_swamp_seeds</id>
	<title>Wilderness swamp seeds - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wildermyth.com/w/index.php?action=history&amp;feed=atom&amp;title=Wilderness_swamp_seeds"/>
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	<updated>2026-10-11T12:34:37Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.36.1</generator>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Wilderness_swamp_seeds&amp;diff=27745&amp;oldid=prev</id>
		<title>Bropotkin: Tested the first wildermyth seed. It worked to create a swamp</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Wilderness_swamp_seeds&amp;diff=27745&amp;oldid=prev"/>
		<updated>2025-08-05T06:42:17Z</updated>

		<summary type="html">&lt;p&gt;Tested the first wildermyth seed. It worked to create a swamp&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:42, 5 August 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The following seeds create swamps that are likely wilderness, such that they can be used to trigger the event &amp;quot;[[The Heirloom Spring]]&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The following seeds create swamps that are likely wilderness, such that they can be used to trigger the event &amp;quot;[[The Heirloom Spring]]&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 3844437944862043024, Legacy 3 chapter. Swamp wilderness found in chapter 1. Last tested &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;09&lt;/del&gt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;09&lt;/del&gt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2022&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 3844437944862043024, Legacy 3 chapter. Swamp wilderness found in chapter 1. Last tested &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;08&lt;/ins&gt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;05&lt;/ins&gt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2025&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 6272483944949338933, Legacy 3 chapter. Swamp wilderness found in chapter 1. Requires building a pass in chapter 1. Last tested 09/09/2022.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 6272483944949338933, Legacy 3 chapter. Swamp wilderness found in chapter 1. Requires building a pass in chapter 1. Last tested 09/09/2022.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 6728115075380720194, Drauven enemy. Tested in legacy 3 chapter, storyteller. Swamp wilderness found in chapter 1. Last tested 8/21/2022.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 6728115075380720194, Drauven enemy. Tested in legacy 3 chapter, storyteller. Swamp wilderness found in chapter 1. Last tested 8/21/2022.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wildermyth_com-wm_wiki_:diff::1.12:old-21730:rev-27745 --&gt;
&lt;/table&gt;</summary>
		<author><name>Bropotkin</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Wilderness_swamp_seeds&amp;diff=21730&amp;oldid=prev</id>
		<title>Psionusoid at 22:34, 9 September 2022</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Wilderness_swamp_seeds&amp;diff=21730&amp;oldid=prev"/>
		<updated>2022-09-09T22:34:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:34, 9 September 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as of 8/21/2022 &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;following seeds create swamps that are likely wilderness&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;such that they &lt;/del&gt;can be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;used to trigger &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;event &amp;quot;[[The Heirloom Spring]]&amp;quot;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The map seed determines the overall tile layout for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;overland map&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but the actual sites present on each tile &lt;/ins&gt;can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vary. That is, the wilderness tiles will not necessarily &lt;/ins&gt;be the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;same with the same seed; however, some map seeds very consistently produce wilderness on specific tiles.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;9102388953345023086&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gorgon enemy&lt;/del&gt;. tested &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on legacy &lt;/del&gt;3 chapter&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, storyteller&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;swamp &lt;/del&gt;wilderness found in chapter 1.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The following seeds create swamps that are likely wilderness, such that they can be used to trigger the event &amp;quot;[[The Heirloom Spring]]&amp;quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 6728115075380720194, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;drauven &lt;/del&gt;enemy. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tested &lt;/del&gt;in legacy 3 chapter, storyteller. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;swamp &lt;/del&gt;wilderness found in chapter 1.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3844437944862043024&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Legacy 3 chapter. Swamp wilderness found in chapter 1&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Last &lt;/ins&gt;tested &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;09/09/2022.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* 6272483944949338933, Legacy &lt;/ins&gt;3 chapter. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Swamp &lt;/ins&gt;wilderness found in chapter 1&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Requires building a pass in chapter 1. Last tested 09/09/2022&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 6728115075380720194, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Drauven &lt;/ins&gt;enemy. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tested &lt;/ins&gt;in legacy 3 chapter, storyteller. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Swamp &lt;/ins&gt;wilderness found in chapter 1&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Last tested 8/21/2022&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Psionusoid</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Wilderness_swamp_seeds&amp;diff=21439&amp;oldid=prev</id>
		<title>Jershal: Created page with &quot;as of 8/21/2022 the following seeds create swamps that are likely wilderness, such that they can be used to trigger the event &quot;The Heirloom Spring&quot;  * 9102388953345023086,...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Wilderness_swamp_seeds&amp;diff=21439&amp;oldid=prev"/>
		<updated>2022-08-22T05:49:53Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;as of 8/21/2022 the following seeds create swamps that are likely wilderness, such that they can be used to trigger the event &amp;quot;&lt;a href=&quot;/wiki/The_Heirloom_Spring&quot; title=&quot;The Heirloom Spring&quot;&gt;The Heirloom Spring&lt;/a&gt;&amp;quot;  * 9102388953345023086,...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;as of 8/21/2022 the following seeds create swamps that are likely wilderness, such that they can be used to trigger the event &amp;quot;[[The Heirloom Spring]]&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* 9102388953345023086, gorgon enemy. tested on legacy 3 chapter, storyteller. swamp wilderness found in chapter 1.&lt;br /&gt;
* 6728115075380720194, drauven enemy. tested in legacy 3 chapter, storyteller. swamp wilderness found in chapter 1.&lt;/div&gt;</summary>
		<author><name>Jershal</name></author>
	</entry>
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