Difference between revisions of "Interval"
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A “lull” in the action, during which a specific span of “peaceful” years pass; intervals separate [[chapter]]s and propel time forward, affecting domain and [[hero]]es, without forcing the [[player]] to endure time’s passage | A “lull” in the action, during which a specific span of “peaceful” years pass; intervals separate [[chapter]]s and propel time forward, affecting domain and [[hero]]es, without forcing the [[player]] to endure time’s passage. | ||
[[Category:Campaign]] |