Difference between revisions of "Strategies"

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m (Standardize event type wording to line up with potential categories)
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{{Infobox event
{{Infobox event
| event = Strategies
| event = Strategies
| image = strategies.png
| image = Strategies2.png
| author = Nate Austin
| author = Nate Austin
| type = Defend against incursion
| type = Attack incursion
}}
}}


Depending on party composition you will receive various choices (with various chances of success).  
Depending on party composition you will receive various choices (with various chances of success) when attacking an [[incursion]].  


==Choices==
==Choices==


''"Stand tall, sound the horns, put fear into their hearts."'' <br>
1. ''<q>I blow this horn. We charge.</q>''
''"Sneak ahead and harrass them before they arrive!"'' <br>
:{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
''"I'll brew a mystic drink to bolster our abilities."'' <br>
| <strong>Outcome</strong>
''"Nothing clever, nothing to go wrong."'' <br>
|-
| '''Success''': Start combat with '''+1 potency'''.<br />'''Failure''': Start combat with '''-7 accuracy'''.
|}
2. ''<q>Create a distraction to split their forces and draw them out.</q>''
:{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
| <strong>Outcome</strong>
|-
| '''Success''': Start combat with '''+1 armor/warding'''.<br />'''Failure''': Start combat with '''-3 block''' and '''-3 dodge'''.
|}
3. ''<q>Start fires, and exploit their confusion.</q>''
:{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
| <strong>Outcome</strong>
|-
| '''Success''': Start combat with '''+1 bonus damage'''.<br />'''Failure''': Start combat with '''-3 block''' and '''-3 dodge'''.
|}
4. ''<q>We wait for nightfall, and then we strike swiftly.</q>''
:{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
| <strong>Outcome</strong>
|-
| Just fight normally.
|}


==Outcomes==
== Notes ==
The success or failure of each choice results in a buff or debuff to the group.
 
* Chance of success is <code>30 + ½([[Stat#Charisma|charisma]]+[[Stat#Tenacity|tenacity]])</code>%
* Option 1 is promoted by the most [[Stat#Hothead|hotheaded]] warrior
* Option 2 is promoted by the most [[Stat#Loner|loner]] hunter
* Option 3 is promoted by the most [[Stat#Bookish|bookish]] mystic
* Option 4 is promoted by the hero with the highest <code>([[Stat#Coward|coward]]+[[Stat#Greedy|greedy]]+[[Stat#Romantic|romantic]])</code>


== Gallery ==
== Gallery ==


<gallery mode="nolines">
<gallery mode=packed heights=150px>
File:strategies choices.png|The different options. Chance of success is clearly visible on the bottom right.
File:Strategies1.png
</gallery>
</gallery>


[[Category:Event]]
[[Category:Event]]

Latest revision as of 23:22, 11 February 2021

Strategies
Strategies2.png
Author
Nate Austin
Event type
Attack incursion

Depending on party composition you will receive various choices (with various chances of success) when attacking an incursion.

Choices

1. I blow this horn. We charge.

2. Create a distraction to split their forces and draw them out.

3. Start fires, and exploit their confusion.

4. We wait for nightfall, and then we strike swiftly.

Notes

Gallery