Difference between revisions of "Ignite"
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==Specifics== | ==Specifics== | ||
'''Ignite''' {{iconify|single action}}. Conjure a blaze at a distance, interfusing with it if possible, and dealing fire damage to anything at that location. | '''Ignite''' {{iconify|single action}}. Conjure a blaze at a distance, interfusing with it if possible, and dealing magic (fire) damage to anything at that location. | ||
A valid location must have [[debris]] on the ground | A valid location must have [[debris]] on the ground. Does not require an available [[Interfuse#Interfusion_slot|interfusion slot]], but if the mystic has one, they are automatically interfused with the created blaze. | ||
* range <code>4.6 + [[Potency]]/2</code> | |||
* damage <code>1 + [[Potency]] + [[Spell Damage]]</code> (note that this is 1 less than Steal Fire or Fireleash). | |||
==Uses== | ==Uses== | ||
Revision as of 10:53, 4 July 2021
In-Game Description
(Active) Hero pulls motes of heat out of the air and gathering them into a single point, creating an interfused blaze on a tile with debris.
Upgrade
Ignite can be used on tiles without debris on them.
Specifics
Ignite
single action. Conjure a blaze at a distance, interfusing with it if possible, and dealing magic (fire) damage to anything at that location.
A valid location must have debris on the ground. Does not require an available interfusion slot, but if the mystic has one, they are automatically interfused with the created blaze.
- range
4.6 + Potency/2 - damage
1 + Potency + Spell Damage(note that this is 1 less than Steal Fire or Fireleash).