Difference between revisions of "Skeletal"

From Wildermyth Wiki
(Added image of the alternative "monstrous" skin.)
(Updating, correcting, and formatting the limbs and abilities.)
Line 6: Line 6:


==In-Game Description==
==In-Game Description==
  <q>''<Hero> is cursed by the dagger of the Oldwane mystics.''</q>
  <q>''Hero is cursed by the dagger of the Oldwane mystics.''</q>


==Specifics==
==Specifics==
Line 13: Line 13:
=== Skeletal Arm (R) ===
=== Skeletal Arm (R) ===


  <q>''<Hero>'s arm is bleached and bony, forever clutching the [[Oath of Oldwane|Oldwane dagger]].''</q>
  <q>''Hero's arm is bleached and bony, forever clutching the [[Oath of Oldwane|Oldwane dagger]].''</q>


'''Dagger Strike''': Attack a nearby foe for 6 damage.
* +2 [[Warding]]
* +2 Warding
* +4 [[Spell Damage]]
* +4 Potency
 
'''Dagger Strike.''' {{iconify|single action, ends turn}}. Hero attacks a nearby foe with their dagger.
* Damage: 5 + 1/2([[Bonus Damage]] + [[Potency]])
* Range: 1.1


=== Skeletal Arm (L) ===
=== Skeletal Arm (L) ===


  <q>''<Hero>'s left arm is bleached and bony.''</q>
  <q>''Hero's left arm is bleached and bony.''</q>


'''Bitter Scratch''': Shred 1 armor from a nearby foe.
'''Bitter Scratch.''' {{iconify|swift action}}. Hero rakes a nearby foe with her monstrous claws, [[shred|shredding]] their armor.
 
* Damage: 1/2(Bonus Damage + Potency)
=== Skeletal Leg (R) ===
* Shred: [see the [[Talk:Skeletal|talk]] page]
 
<q>''<Hero>'s right leg is skeletal.''</q>
 
* +0.3 [[Stat#Speed|Speed]]


=== Skeletal Leg (L) ===
=== Skeletal Leg (L/R) ===


  <q>''<Hero>'s left leg is skeletal.''</q>
  <q>''Hero's leg is skeletal.''</q>


* +0.3 [[Stat#Speed|Speed]]
* +0.3 [[Stat#Speed|Speed]]
Line 39: Line 38:
=== Skeletal Head ===
=== Skeletal Head ===


  <q>''Some remnant of <Hero> still peers out from the empty sockets.''</q>
  <q>''Some remnant of Hero still peers out from the empty sockets.''</q>


'''Inscrutable Stare''': Inspire terror, causing the enemy to flee for one turn. Has no effect on Morthagi.
'''Inscrutable Stare.''' {{iconify|single action, ends turn}}. Hero stares at an enemy, inspiring terror. The enemy must spend the next turn fleeing. Has no effect on Morthagi.


=== Skeletal Body ===
=== Skeletal Body ===


  <q>''<Hero> is now wholly given over to the Oldwane curse.''</q>
  <q>''Hero is wholly given over to the Oldwane curse.''</q>


== Images ==
== Images ==

Revision as of 10:31, 26 August 2021

A fully transformed skeletal mystic.
The alternative "monstrous" skin unlocked after completing the "I'm Not Smiling" achievement.

Skeletal is a transformation that can be gained by a hero during the event To Humble Ends.

In-Game Description

Hero is cursed by the dagger of the Oldwane mystics.

Specifics

This theme is different from all others regarding maiming, in that the curse progresses over time and will completely transform the hero's body. They will not keep any human limbs, or be able to use weapons other than the cursed dagger. Eventually, the hero will no longer be able to keep or form relationships with any other heroes.

Skeletal Arm (R)

Hero's arm is bleached and bony, forever clutching the Oldwane dagger.

Dagger Strike. UI DiamondRed.png single action, ends turn. Hero attacks a nearby foe with their dagger.

Skeletal Arm (L)

Hero's left arm is bleached and bony.

Bitter Scratch. UI DiamondFeather.png swift action. Hero rakes a nearby foe with her monstrous claws, shredding their armor.

  • Damage: 1/2(Bonus Damage + Potency)
  • Shred: [see the talk page]

Skeletal Leg (L/R)

Hero's leg is skeletal.

Skeletal Head

Some remnant of Hero still peers out from the empty sockets.

Inscrutable Stare. UI DiamondRed.png single action, ends turn. Hero stares at an enemy, inspiring terror. The enemy must spend the next turn fleeing. Has no effect on Morthagi.

Skeletal Body

Hero is wholly given over to the Oldwane curse.

Images