Difference between revisions of "Celestial"

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(Updated two arms; single action ending turn, re did damage and upgraded damage.)
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=== Celestial Arm (First) ===
=== Celestial Arm (First) ===


  <q><Hero's> arm is made of star stuff1</q>
  <q><Hero's> <left/right> arm is made of star stuff</q>


'''Action: Shooting Star''': <Hero> shoots a burst of star-energy at a nearby foe with his celestial arm.'</q>
'''Action: Shooting Star''': <Hero> shoots a burst of star-energy at a nearby foe with his celestial arm.'</q>


* {{iconify|single action}}, once per turn
* {{iconify|single action}}, once per turn
* <code>Damage (1 to 5) + ([[Stat#Bonus Damage|Bonus Damage]] + [[Stat#Potency|Potency]])/2</code>, 1 pierce
* Magic Damage: <code>(1 to 5) + ([[Stat#Bonus Damage|Bonus Damage]] + [[Stat#Potency|Potency]])/2</code>, 1 pierce, +3 stunt damage
* Magic Damage: <code>(2 to 6) + ([[Stat#Bonus Damage|Bonus Damage]] + [[Stat#Potency|Potency]])</code>, 1 pierce, +3 stunt damage (Upgraded)


=== Celestial Arm (R) ===
=== Celestial Arm (Second) ===


  <q>''<Hero> shoots a burst of star-energy at a nearby foe with her celestial arm.''</q>
  <q><Hero's> <left/right> arm is made of star stuff</q>


'''Shooting Star'''. Shoot a burst of star-energy at a nearby foe.
'''Action: Falling Stars'''. <Hero> Stars fall in a small area, burning foes.
* {{iconify|single action}}, once per turn
* {{iconify|single action, ends turn}}, once per turn
* 4.0 range (benefits from [[Sharpshooter]])
* Magic Damage: <code>(0 to 3) + ([[Bonus Damage]] + [[Potency]])/2</code>, 1 pierce, +3 stunt damage
* <code>1d5 + ([[Bonus Damage]] + [[Potency]])/2</code> damage, 1 pierce, +3 stunt damage
* Magic Damage: <code>(1 to 4) + ([[Bonus Damage]] + [[Potency]])</code>, 1 pierce, +3 stunt damage (Upgraded)
 
(Retains Shooting star; has potential for two attacks per turn, but Shooting Star needs to be used first)


=== Celestial Leg (L/R) ===
=== Celestial Leg (L/R) ===

Revision as of 16:00, 17 September 2021

Celestial is a Theme that can be gained by a Hero from the event chain Star Dance --> Book of Stars --> Glimmering Pool.

A fully transformed Celestial Mystic.
The alternative "Golden" skin, unlocked after completing the "Astrology" achievement.
Ability upgrade to Shooting Star.

In-Game Description

An ethereal sparkle emanates from <Hero>.

Specifics

The Hero gains Star Hair and their History will include:

<Hero> stepped into a glittering pool one day and emerged with stars in her eyes and constellations etched across her skin.

This theme is not affected by the Hero's colors.

Star Hair

Points of light twinkle in <Hero's> hair.

Blinding Attacks. (Passive) Starlight shines forth from the hero's attack's. 25% chance for attacks to blind enemies.

Celestial Arm (First)

<Hero's> <left/right> arm is made of star stuff

Action: Shooting Star: <Hero> shoots a burst of star-energy at a nearby foe with his celestial arm.'

  • UI DiamondFilled.png single action, once per turn
  • Magic Damage: (1 to 5) + (Bonus Damage + Potency)/2, 1 pierce, +3 stunt damage
  • Magic Damage: (2 to 6) + (Bonus Damage + Potency), 1 pierce, +3 stunt damage (Upgraded)

Celestial Arm (Second)

<Hero's> <left/right> arm is made of star stuff

Action: Falling Stars. <Hero> Stars fall in a small area, burning foes.

  • UI DiamondRed.png single action, ends turn, once per turn
  • Magic Damage: (0 to 3) + (Bonus Damage + Potency)/2, 1 pierce, +3 stunt damage
  • Magic Damage: (1 to 4) + (Bonus Damage + Potency), 1 pierce, +3 stunt damage (Upgraded)

(Retains Shooting star; has potential for two attacks per turn, but Shooting Star needs to be used first)

Celestial Leg (L/R)

<Hero's> leg is made of starstuff.
  • +0.2 speed
  • -0.4 armor

Celestial Path. When <Hero> leaves a tile, 40% chance to make the tile celestial and grant +10 accuracy to allies standing on it.

Gallery