Difference between revisions of "Thundering Challenge"

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'''Thundering Challenge''' is a [[Warrior]] [[:Category:Ability|ability]].  
'''Thundering Challenge''' is a [[Warrior]] [[ability]].  


==In-Game Description==
==In-Game Description==
''<q>(Active) Once per combat, as a [[swift action]], [[Hero]] frightens the enemy, forcing them to spend their next turn running away.</q>''


  ''<q>(Active) Once per combat, as a [[swift action]], [[Hero]] frightens the enemy, forcing them to spend their next turn running away.</q>''
== Upgrade ==
  ''<q>Can now target multiple enemies in a small area.</q>''


==Specifics==
==Specifics==


Target an enemy within <code>4 + [[Potency]]<code> tiles, 100% hit. If there is a wall in the way, the target will go as far as they can and then stop.
Target an enemy within <code>4 + [[Potency]]</code> tiles, 100% hit. If there is a wall in the way, the target will go as far as they can and then stop.


==Uses==
==Tips==


Keeps a big monster from attacking while the heroes kill its friends.
* Since Thundering Challenge always hits, it can be valuable for keeping heroes alive in an emergency.


[[Category:Ability]]
[[Category:Ability]]
[[Category:Warrior abilities]]
[[Category:Warrior abilities]]

Latest revision as of 07:12, 14 February 2022

Thundering Challenge is a Warrior ability.

In-Game Description

(Active) Once per combat, as a swift action, Hero frightens the enemy, forcing them to spend their next turn running away.

Upgrade

Can now target multiple enemies in a small area.

Specifics

Target an enemy within 4 + Potency tiles, 100% hit. If there is a wall in the way, the target will go as far as they can and then stop.

Tips

  • Since Thundering Challenge always hits, it can be valuable for keeping heroes alive in an emergency.