Difference between revisions of "Combat Modifiers"

From Wildermyth Wiki
m
m (→‎List of Combat Modifiers: updated cunning damage)
 
(4 intermediate revisions by 2 users not shown)
Line 1: Line 1:
Combat Modifiers are effects that have minor (or sometimes major) effects on a single battle. Usually these are determined by the event leading up to the battle.
Combat Modifiers change aspects of battle during [[mission]]s. Modifiers are usually determined by the [[event]] leading up to the mission.


== List of Combat Modifiers ==
== List of Combat Modifiers ==
Line 22: Line 22:
| [[File:Cunning.png|50px]]
| [[File:Cunning.png|50px]]
| '''Cunning'''
| '''Cunning'''
| Flanking attacks this combat deal +1 damage
| Flanking attacks this combat deal +2 damage
| entire battle
| entire battle
|-
|-
Line 79: Line 79:
| All party members begin combat in Greyplane
| All party members begin combat in Greyplane
| -
| -
|-
| [[File:Endurance.png|50px]]
| '''Stoicism'''
| All party members gain +1 armor and +1 warding
| entire battle
|-
|-
| [[File:Wound.png|50px]]
| [[File:Wound.png|50px]]

Latest revision as of 07:50, 24 September 2024

Combat Modifiers change aspects of battle during missions. Modifiers are usually determined by the event leading up to the mission.

List of Combat Modifiers

Image Name Effect Duration
Anticipation.png Anticipation All doors begin combat open -
Courage.png Courage All party members gain +2 damage/potency 3 turns
Cunning.png Cunning Flanking attacks this combat deal +2 damage entire battle
Disable.png Disable One party member gains stun (2) to begin combat 2 turns
Dismay.png Dismay All foes gain +1 hitpoint to start the mission -
Disorder.png Disorder Walling provides no armor this combat entire battle
Endurance.png Endurance All party members gain +1 armor and +1 warding entire battle
Exhaustion.png Exhaustion All swift actions are single actions for the duration of combat entire battle
Fortitude.png Fortitude All party members gain +1 temporary hitpoint -
Haste.png Haste All party members have +1 speed for the duration of combat entire battle
Insight.png Insight Double the stunt chance for all party members entire battle
Intimidation.png Intimidation All foes suffer 2 damage to start the mission -
Nausea.png Nausea All party members lose 1 hitpoint -
Stealth.png Stealth All party members begin combat in Greyplane -
Endurance.png Stoicism All party members gain +1 armor and +1 warding entire battle
Wound.png Wound One party member loses half hit points to start combat -

Trivia

The icon for a potential combat modifier called "Misalignment" exists in the game's image files; however, there is no indication that a combat modifier by that name was ever used in the game data.