Difference between revisions of "Early to Be Alone"

From Wildermyth Wiki
(Created page with "{{Infobox event | event = Early to Be Alone | image = | author = ??? | type = Arrive at hostile site }} The heroes track down a Drauven or Deepist shrine of interest. == Ch...")
 
m (Additional info)
 
(10 intermediate revisions by 5 users not shown)
Line 14: Line 14:
| <strong>Outcome</strong>
| <strong>Outcome</strong>
|-
|-
| Start the battle with '''Stealth'''(all heroes begin combat in greyplane) and '''Disorder'''(walling provides
| Start the battle with '''Stealth'''(all heroes begin combat in greyplane) and '''Disorder'''(walling provides no armor this combat)
|}
|}
''2. "Or let's not get killed."''
''2. "Or let's not get killed."''
Line 20: Line 20:
| <strong>Outcome</strong>
| <strong>Outcome</strong>
|-
|-
| Start the battle with '''Stoicism'''(all party memembers gain and '''Dismay'''(all foes gain +1 hitpoint to start the mission)
| Start the battle with '''Stoicism'''(all party members gain +1 armor and +1 warding). '''Dismay'''(all foes gain +1 hitpoint to start the mission)
|}
|}
''3. "Rush them, Maybe?"''
''3. "Rush them, Maybe?"''
Line 26: Line 26:
| <strong>Outcome</strong>
| <strong>Outcome</strong>
|-
|-
| Gain Courage and Haste, but only three heroes immediately join the battle ready to fight; the other heroes in a party of four or five begin the combat stunned for two turns.
| Gain '''Courage''' (all party members gain +2 damage/potency for 3 turns) and '''Haste''' (all party members have +1 speed for the duration of combat).
|
|}
''4. "we're all down here why not rush them down?"''
:{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
| <strong>Outcome</strong>
|-
| Gain '''Courage''' (all party members gain +2 damage/potency for 3 turns) and '''Haste''' (all party members have +1 speed for the duration of combat), but only three heroes immediately join the battle ready to fight; the other heroes in a party of four or five begin the combat stunned for two turns.
|}
|}


After the battle, your party makes a decision about adopting a recently orphaned Hago cub.
After the battle, your party makes a decision about adopting a recently orphaned Hago cub.
Line 37: Line 41:
| <strong>Outcome</strong>
| <strong>Outcome</strong>
|-
|-
| '''Success''': The hero takes one damage gains a pet [[Hago Cub]]. The following is added to the hero's history:
| '''Success''': The hero takes one damage and temporarily gains a pet [[Hago Cub]] that stays with the Hero until the end of the chapter. The following is added to the hero's history:
  ''Coming upon a Hago cub orphaned beside the body of its mother, <Hero> coaxed the thing into her care and keeping. The bond they formed that day would last a long while, changing over the years from one's watchful stewardship, to a comfortable friendship that they shared.''
  ''Coming upon a Hago cub orphaned beside the body of its mother, <Hero> coaxed the thing into her care and keeping. The bond they formed that day would last a long while, changing over the years from one's watchful stewardship, to a comfortable friendship that they shared.''
|'''Failure:''' The hero takes three damage and gains '''+15 Charisma'''. The following is added to the hero's history:
|'''Failure:''' The hero takes three damage and gains '''+15 Charisma'''. The following is added to the hero's history:
Line 53: Line 57:
|-
|-
| Gain '''2 Legacy Points'''.
| Gain '''2 Legacy Points'''.
|
|}
|}


== Trivia ==
== Trivia ==


<!-- I don't really know what this last guy was on about. My best guess is: Before the battle, option 4 is only available if 4 or more heroes are present."  -->


<!-- if 3 or less heroes are there you get option 4 otherwise you get option 3 -->


== Images ==
== Images ==

Latest revision as of 09:15, 17 February 2024

Early to Be Alone
[[Image:|center|184px]]
Author
???
Event type
Arrive at hostile site

The heroes track down a Drauven or Deepist shrine of interest.

Choices

1. "When we go forward, let's not get spotted"

2. "Or let's not get killed."

3. "Rush them, Maybe?"

4. "we're all down here why not rush them down?"

After the battle, your party makes a decision about adopting a recently orphaned Hago cub.

1. The hero attempts to adopt the Hago cub.

2. "Said Shrine is on the Map. A motherless cub would belong there."

3. "Simple rule isn't it? Wild things belong in the wild."

Trivia

Images

Targets