Difference between revisions of "Mooringlight"
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== Trivia == | |||
*In order to be eligible for this event, the party must include a hero that is at least level 2 and has no [[theme]]s. | |||
*Due to the library with Kyoren books that two of the [[Eluna and the Moth]] heroes worked at before joining the party, that town is selected as the location of Book of Stars. However, it seems like someone else has taken over and they still don’t trust the heroes enough at first to show them their own stash of enchanted books! | |||
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== Images == | == Images == | ||
Latest revision as of 10:25, 18 April 2025
| Mooringlight |
|---|
| Author |
| Douglas Austin |
| Event type |
| Arrive at hostile site |
One of the heroes sees a mysterious thread of light.
Choices
1. A book?
Outcome The hero finds the Book of Stars, which can eventually lead to a hero becoming Celestial.
2. My friend
Outcome The hero finds a strange rock, which unlocks the job Child of Night and can eventually lead to a hero adopting the Pet Rock.
Trivia
- In order to be eligible for this event, the party must include a hero that is at least level 2 and has no themes.
- Due to the library with Kyoren books that two of the Eluna and the Moth heroes worked at before joining the party, that town is selected as the location of Book of Stars. However, it seems like someone else has taken over and they still don’t trust the heroes enough at first to show them their own stash of enchanted books!
Targets
Targets site Aspects (One Of): grove, font, forestShrine, primalAltar, huntersBlind, lumberyard, windmill, waterwheel, tower, cave, mine, quarry, henge hero (required) Score: waterlingRomance Test: LEVEL >= 2 Forbidden Aspects: HAS_THEME Eligible for Theme: star Eligible for Theme Piece: hairStars hero2 (optional) Score: SHIP_WITH.hero+FAMILY_WITH.hero notAlreadyMatchedAs: hero hero3 (optional) notAlreadyMatchedAs: hero, hero2 hero4 (optional) notAlreadyMatchedAs: hero, hero2, hero3 hero5 (optional) notAlreadyMatchedAs: hero, hero2, hero3, hero4 lover (optional) site2 (required) Score: (ecthis_startingTown*100) - distranceTo.self Aspects: town, VISIBLE_TILE site3 (required) Score: (((font*2)+primalAltar)+forestShrine)+(5*between((distanceTo.self/6),2,4)) Aspects: VISIBLE_TILESee Targets and scoring guide for help with role names and scoring.