Difference between revisions of "Infestation"

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(Created page with "An infestation occurs when the enemy takes control of a world map tile. Thorns will cover an infested tile. <q>''Monsters are infesting this tile. They may ambus...")
 
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An [[infestation]] occurs when the enemy takes control of a [[world map]] [[tile]]. Thorns will cover an infested tile.
An [[infestation]] occurs when the enemy gains influence in an [[overland map]] [[tile]]. Thorns will cover an infested tile.


  <q>''Monsters are infesting this tile. They may ambush groups of three or fewer heroes. Patrol or take out the source to clear the infestation.''</q>
  <q>''Monsters are infesting this tile. They may ambush groups of three or fewer heroes. Patrol or take out the source to clear the infestation.''</q>


If infestations are not cleared away, [[incursion]]s will regularly occur where the enemy will go on the move to infest another tile.
Every infestation has an origin force. The origin force may be an [[incursion]] army, or it may be a lurking force present at the beginning of the chapter. When you have scouted the territory that contains the origin force, it will be shown as a small coin on the map and also as a symbol at the top right of the screen. (The coin may be hard to notice because it's often drawn overlapping with the heroes.) You can identify which infested territories belong to a given enemy force by hovering over either the coin or the symbol, which highlights their territory.


According to the developer, "each tile of infestation adds 1 card to the fight. So patrolling makes the fight easier by removing a card."
Each territory infested by an enemy force adds +1 strength to that force.


Clearing away infestations also results in better outcomes at the conclusion of a chapter.
If infestations are not cleared away, they will spread to adjacent previously-safe tiles.
 
Infestations can be cleared either by patrolling or by assaulting the origin force. Patrolling first is not necessary, but it makes the battle easier.
 
Clearing away infestations earns better outcomes at the conclusion of a chapter.

Revision as of 07:04, 27 November 2019

An infestation occurs when the enemy gains influence in an overland map tile. Thorns will cover an infested tile.

Monsters are infesting this tile. They may ambush groups of three or fewer heroes. Patrol or take out the source to clear the infestation.

Every infestation has an origin force. The origin force may be an incursion army, or it may be a lurking force present at the beginning of the chapter. When you have scouted the territory that contains the origin force, it will be shown as a small coin on the map and also as a symbol at the top right of the screen. (The coin may be hard to notice because it's often drawn overlapping with the heroes.) You can identify which infested territories belong to a given enemy force by hovering over either the coin or the symbol, which highlights their territory.

Each territory infested by an enemy force adds +1 strength to that force.

If infestations are not cleared away, they will spread to adjacent previously-safe tiles.

Infestations can be cleared either by patrolling or by assaulting the origin force. Patrolling first is not necessary, but it makes the battle easier.

Clearing away infestations earns better outcomes at the conclusion of a chapter.