Difference between revisions of "User:FeralKitty/Infobox ability"
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FeralKitty (talk | contribs) (Draft concept based on recent discussions) |
FeralKitty (talk | contribs) (Test icons against content background. Unlimited -> Once per mission.) |
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--><tr><td>{{iconify|Single action}}</td></tr><!-- | --><tr><td>{{iconify|Single action}}</td></tr><!-- | ||
--><th style="background: MediumSeaGreen;">'''Reuse'''</th><!-- | --><th style="background: MediumSeaGreen;">'''Reuse'''</th><!-- | ||
--><tr><td> | --><tr><td>Once per mission</td></tr><!-- | ||
--><th style="background: MediumSeaGreen;">'''Effect'''</th><!-- | --><th style="background: MediumSeaGreen;">'''Effect'''</th><!-- | ||
--><tr><td>Magic damage, Status effect</td></tr><!-- | --><tr><td>Magic damage, Status effect</td></tr><!-- | ||
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--><tr><td>3-4</td></tr><!-- | --><tr><td>3-4</td></tr><!-- | ||
--></table> | --></table> | ||
{{Icon|Flashcone}} '''Flashcone''' is an [[active]] [[:Category:Hunter abilities|Hunter ability]]. | |||
==In-Game Description== | |||
<q>''(Active) Once per combat, Hero throws a flashcone that [[blind]]s enemies, and deals their potency as magic damage. If thrown at an ally, they will be [[hidden]].''</q> | |||
==Specifics== | |||
Once per combat, the hero may throw a flashcone that [[blind]]s enemies in an area and deals damage equal to his/her potency to all affected creatures. The flashcone has a range of 4 tiles (3 diagonally) and an area of effect shaped like a cross that spreads 2 squares away from the impact tile (adjacent only, not diagonal). | |||
To conceal an ally, the flashcone must be targeted at their tile. | |||
{{Iconify|Single action}} (Test of diamond icon against background.) | |||
Revision as of 23:00, 26 November 2019
| [[Image:{{{image}}}|center|184px]] |
| Class |
| Hunter |
| Usage |
| Active |
| Cost |
| Reuse |
| Once per mission |
| Effect |
| Magic damage, Status effect |
| Target |
| Ally, Enemy, AoE 2 |
| Range |
| 3-4 |
Flashcone is an active Hunter ability.
In-Game Description
(Active) Once per combat, Hero throws a flashcone that blinds enemies, and deals their potency as magic damage. If thrown at an ally, they will be hidden.
Specifics
Once per combat, the hero may throw a flashcone that blinds enemies in an area and deals damage equal to his/her potency to all affected creatures. The flashcone has a range of 4 tiles (3 diagonally) and an area of effect shaped like a cross that spreads 2 squares away from the impact tile (adjacent only, not diagonal).
To conceal an ally, the flashcone must be targeted at their tile.