Difference between revisions of "Wilderness encounter"
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(Created page with "This page is a work in progress. It will walk through the process of creating an encounter.") |
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This page is a work in progress. It will walk through the process of creating an encounter. | This page is a work in progress. It will walk through the process of creating an encounter. | ||
==Getting started== | |||
* Select "Tools" at the main game screen, then "Open Editor", then "Content and Comics Editor" | |||
* At the upper left, click "Mods", click "Create New Mod" in the browser, and fill in the form. | |||
* At the upper left, click "effects", then "New", and fill in the form. In the "Type" dropdown, select "Wilderness Scouting" | |||
[[File:ComicEditorNewEvent.png]] | |||
* Select the [[Event Types|type of event]] you are creating, for example ''Arrive at Hostile Site'' or ''Mission Victory''. |
Revision as of 10:00, 28 November 2019
This page is a work in progress. It will walk through the process of creating an encounter.
Getting started
- Select "Tools" at the main game screen, then "Open Editor", then "Content and Comics Editor"
- At the upper left, click "Mods", click "Create New Mod" in the browser, and fill in the form.
- At the upper left, click "effects", then "New", and fill in the form. In the "Type" dropdown, select "Wilderness Scouting"
- Select the type of event you are creating, for example Arrive at Hostile Site or Mission Victory.