Difference between revisions of "Incursion"

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An incursion begins by spawning a monster army in a wilderness tile. They immediately begin moving into a [[civilized]] territory -- this is shown as a red dotted line on the [[overland map]]. Hovering over the destination territory shows how soon the army will arrive. If desired, the monster army can be attacked in its origin territory right away.
An incursion begins by spawning a monster army in a wilderness tile. They immediately begin moving into a [[civilized]] territory -- this is shown as a red dotted line on the [[overland map]]. Hovering over the destination territory shows how soon the army will arrive. If desired, the monster army can be attacked in its origin territory right away.


When the army arrives, any [[hero]]es in the invaded territory must immediately fight a [[Event#Defend against incursion|Defend against incursion]] battle. If they lose, [[retreat]], or weren't there to fight off the army at all, the territory is conquered and converts from civilized back to wilderness. The monster army remains, and soon will begin moving again to invade another adjacent territory.
When the army arrives, any [[hero]]es in the invaded territory must immediately fight a [[Mission#Defense|Defense]] battle. If they lose, [[retreat]], or weren't there to fight off the army at all, the territory is conquered and converts from civilized back to wilderness. The monster army remains, and soon will begin moving again to invade another adjacent territory.


Heroes can gain various advantages in the defense battle by performing the Prepare Defense job in the territory before the invading army arrives. Up to four different benefits can be gained by completing the job four times.
Heroes can gain various advantages in the defense battle by performing the Prepare Defense job in the territory before the invading army arrives. Up to four different benefits can be gained by completing the job four times.

Revision as of 20:54, 29 November 2019

Sometimes a monster army will gather in the wilderness and make a concerted incursion into civilized territories. When this occurs, you have the option of spending 5 LP to prevent it.

An incursion begins by spawning a monster army in a wilderness tile. They immediately begin moving into a civilized territory -- this is shown as a red dotted line on the overland map. Hovering over the destination territory shows how soon the army will arrive. If desired, the monster army can be attacked in its origin territory right away.

When the army arrives, any heroes in the invaded territory must immediately fight a Defense battle. If they lose, retreat, or weren't there to fight off the army at all, the territory is conquered and converts from civilized back to wilderness. The monster army remains, and soon will begin moving again to invade another adjacent territory.

Heroes can gain various advantages in the defense battle by performing the Prepare Defense job in the territory before the invading army arrives. Up to four different benefits can be gained by completing the job four times.