Difference between revisions of "Hardiness"
From Wildermyth Wiki
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<q>''(Passive) [[Hero]] has +30 percent health.'' </q> | <q>''(Passive) [[Hero]] has +30 percent health.'' </q> | ||
<q>''Increased from +30% health to +50% health. Also adds +5 recovery rate and +5 retirement age.''</q> | === Upgrade === | ||
<q>''Increased from +30% health to +50% health. Also adds +5 [[recovery rate]] and +5 [[retirement age]].''</q> | |||
==Specifics== | ==Specifics== | ||
Revision as of 07:09, 24 June 2021
Hardiness is a passive ability available to all heroes.
In-Game Description
(Passive) Hero has +30 percent health.
Upgrade
Increased from +30% health to +50% health. Also adds +5 recovery rate and +5 retirement age.
Specifics
+0.3 Bonus Health Factor
Uses
Especially useful for tanking characters.