Difference between revisions of "Early to Be Alone"

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| <strong>Outcome</strong>
| <strong>Outcome</strong>
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| Gain '''Courage''' (all party members gain +2 damage/potency for 3 turns) and '''Haste'''
| Gain '''Courage''' (all party members gain +2 damage/potency for 3 turns) and '''Haste''' (all party members have +1 speed for the duration of combat).
|}
|}
''4. "we're all down here why not rush them down?"''
''4. "we're all down here why not rush them down?"''

Latest revision as of 09:15, 17 February 2024

Early to Be Alone
[[Image:|center|184px]]
Author
???
Event type
Arrive at hostile site

The heroes track down a Drauven or Deepist shrine of interest.

Choices

1. "When we go forward, let's not get spotted"

2. "Or let's not get killed."

3. "Rush them, Maybe?"

4. "we're all down here why not rush them down?"

After the battle, your party makes a decision about adopting a recently orphaned Hago cub.

1. The hero attempts to adopt the Hago cub.

2. "Said Shrine is on the Map. A motherless cub would belong there."

3. "Simple rule isn't it? Wild things belong in the wild."

Trivia

Images

Targets