Bad Mustard
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Revision as of 22:14, 3 November 2021 by Reywashere (talk | contribs)
| Creating Bad Mustard |
|---|
| [[Image:{{{image}}}|center|184px]] |
| Author |
| Douglas Austin |
| Event type |
| Wilderness scouting |
A new owner arrives at a backwoods tavern. How do they interact with the local leader?
Choices
1. So they fight like chickens!!
Outcome Hero enters the bar full of hostility, turns around, and camps in the woods. +4 retirement age, +1 legacy point.
2. But, as we must suppose is likely, they fall in love.
Outcome Hero is welcomed in by the new couple. +1 legacy point.
3. Or maybe the drunk messes up.
Outcome A drunk's foolishness causes the tavern to burn down. The new owner explains to the hero that failure follows them wherever they go. The local leader tells them to buck up. +1 heart wood and +1 hide