The Gambler
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| The Gambler |
|---|
| Author |
| Douglas Austin |
| Event type |
| Wilderness scouting |
A hero encounters a mysterious figure who challenges the hero to guess what is inside the box.
Choices
1. "I'd guess...something worn? A trinket?"
Outcome Success: . Failure: The hero loses a talisman.
2. "In a box? Maybe some precious materials?"
Outcome Success: . Failure: .
3. "The essence of life itself."
Outcome Success: . Failure: .
4. "Nothing. Nothing is in the box."
Outcome The hero does not gamble.
Trivia
This event targets heroes with the lucky and/or brash hook.