Skeletal
From Wildermyth Wiki
Skeletal is a transformation that can be gained by a hero during the event To Humble Ends.
In-Game Description
<Hero> is cursed by the dagger of the Oldwane mystics.
Specifics
This theme is different from all others regarding maiming, in that the curse progresses over time and will completely transform the hero's body. They will not keep any human limbs, or be able to use weapons other than the cursed dagger. Eventually, the hero will no longer be able to keep or form relationships with any other heroes.
Skeletal Arm (R)
<Hero>'s arm is bleached and bony, forever clutching the Oldwane dagger.
Dagger Strike: Attack a nearby foe for 6 damage.
- +2 Warding
- +4 Potency
Skeletal Arm (L)
<Hero>'s left arm is bleached and bony.
Bitter Scratch: Shred 1 armor from a nearby foe.
Skeletal Leg (R)
<Hero>'s right leg is skeletal.
- +0.3 Speed
Skeletal Leg (L)
<Hero>'s left leg is skeletal.
- +0.3 Speed
Skeletal Head
Some remnant of <Hero> still peers out from the empty sockets.
Inscrutable Stare: Inspire terror, causing the enemy to flee for one turn. Has no effect on Morthagi.
Skeletal Body
<Hero> is now wholly given over to the Oldwane curse.