Revision as of 12:32, 14 February 2018 by Tim(talk | contribs)(Created page with "A “lull” in the action, during which a specific span of “peaceful” years pass; intervals separate chapters and propel time forward, affecting domain and heroes...")
A “lull” in the action, during which a specific span of “peaceful” years pass; intervals separate chapters and propel time forward, affecting domain and heroes, without forcing the player to endure time’s passage