Difference between revisions of "Archery"
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==Specifics== | ==Specifics== | ||
A Hunter with Archery will counter all ranged attacks against them, provided they themselves are equipped with a ranged weapon. Archery will not trigger if the Hunter takes mortal damage from an attack. It will also not trigger against any adjacent attacks, even if those attacks have a potential range of more than 1. | |||
A Hunter with Archery will counter-attack all ranged attacks against them, provided they themselves are equipped with a ranged weapon. Archery will not trigger if the Hunter takes mortal damage from an attack. It will also not trigger against any adjacent attacks, even if those attacks have a potential range of more than 1. | |||
==Uses== | ==Uses== |
Revision as of 13:53, 20 November 2019
Archery is a passive Hunter ability that allows the Hunter to counter-attack ranged attacks.
In-Game Description
(Passive) Hero counters all ranged attacks against him/her.
Specifics
A Hunter with Archery will counter-attack all ranged attacks against them, provided they themselves are equipped with a ranged weapon. Archery will not trigger if the Hunter takes mortal damage from an attack. It will also not trigger against any adjacent attacks, even if those attacks have a potential range of more than 1.
Uses
While Hunters usually avoid front-line combat, a Hunter with Archery and high defensive stats can be a powerful counter to an onslaught of ranged attackers.