Difference between revisions of "Archery"

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'''Archery''' is a [[Passive ability|passive]] [[:Category:Hunter abilities|Hunter ability]] that causes the Hunter to counter-attack whenever they or adjacent allies are attacked by a ranged attack.
'''Archery''' is a [[Passive ability|passive]] [[Hunter]] [[ability]] that causes the Hunter to counter-attack whenever they or adjacent allies are attacked by a ranged attack.


==In-Game Description==
==In-Game Description==

Revision as of 13:54, 1 January 2022

Archery
Archery.png
Type
Passive
Class
General
Effect
Physical Damage
Target
Single Target
Available to
Hunters

Archery is a passive Hunter ability that causes the Hunter to counter-attack whenever they or adjacent allies are attacked by a ranged attack.

In-Game Description

(Passive) After a ranged attack against them or any adjacent allies, Hero counterattacks with a ranged attack of their own.

Upgrade

+30 Dodge against ranged attacks

Specifics

A Hunter with Archery will counter-attack all ranged attacks against them, provided they themselves are equipped with a ranged weapon. It will also trigger against attacks on adjacent allies.

Archery will not trigger if the Hunter takes mortal damage from an attack.

Uses

While Hunters usually avoid front-line combat, a Hunter with Archery and high defensive stats can be a powerful counter to an onslaught of ranged attackers.