Difference between revisions of "Aspect"

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A named marker tied to an [[entity]], usually reflecting its narrative state, that add stats or applies specific effects.
A named marker tied to an [[entity]], usually reflecting its narrative state, that add stats or applies specific effects.


For [[hero]]es, aspects are just facts about the hero. Stuff like "human", "female", "attractedToMen", "hunter", "missingLeftArm". Aspects can carry stat modifiers and Effects. Aspects are the workhorse of the dynamic content in the game, almost everything you need to know about a hero, site, anything really, can be accessed as an aspect (other than stat values).
For [[hero]]es, aspects are just facts about the hero. Stuff like "human", "female", "attractedToMen", "hunter", "missingLeftArm". Aspects can carry stat modifiers and Effects. Aspects are the workhorse of the dynamic content in the game, almost everything you need to know about a hero, site, anything really, can be accessed as an aspect (other than stat values). Aspects can be queried to find out almost things about an entity (other than [[history]], but that applies aspects that can be queried).


A special subcategory of aspects is [[hook]]s.
A special subcategory of aspects is [[hook]]s.

Revision as of 09:51, 3 March 2018

A named marker tied to an entity, usually reflecting its narrative state, that add stats or applies specific effects.

For heroes, aspects are just facts about the hero. Stuff like "human", "female", "attractedToMen", "hunter", "missingLeftArm". Aspects can carry stat modifiers and Effects. Aspects are the workhorse of the dynamic content in the game, almost everything you need to know about a hero, site, anything really, can be accessed as an aspect (other than stat values). Aspects can be queried to find out almost things about an entity (other than history, but that applies aspects that can be queried).

A special subcategory of aspects is hooks.