Difference between revisions of "Bidding the Ghost Goodbye"
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| <strong>Outcome</strong> | | <strong>Outcome</strong> | ||
|- | |- | ||
| | | A battle ensues between the hero and the companion with the player controlling the companion, who is given the [[Grimblade]]. The battle will end the first time the hero is hit by the Grimblade. | ||
|} | |} | ||
::''1.2 " | ::''1.2 "<Companion>, this is <Hero>! The real <Hero>! I'll die too! You don't want that, do you?"'' | ||
:::{| role="presentation" class="wikitable mw-collapsible mw-collapsed" | :::{| role="presentation" class="wikitable mw-collapsible mw-collapsed" | ||
| <strong>Outcome</strong> | | <strong>Outcome</strong> | ||
|- | |- | ||
| | | A battle ensues between the hero and the companion with the player controlling the companion. The companion starts the battle with '''+2 Injury''' and is given the [[Grimblade]]. The battle will end the first time the hero is hit by the Grimblade. | ||
|} | |} | ||
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== Trivia == | == Trivia == | ||
The "haunted" hero must have the | The "haunted" hero must have the '''inhabited''' [[hook]] to trigger this event. Afterwards, the following text will be added to their [[History]]: | ||
<q> | ''<q>The foul presence inhabiting <Hero>'s body was banished thanks to the bold action of one of their stalwart companions in <Party Name>.</q>'' | ||
== Images == | == Images == |
Revision as of 11:06, 14 January 2021
Bidding the Ghost Goodbye |
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Author |
Douglas Austin |
Event type |
Opportunity |
A hero has been acting strangely. Almost... haunted.
Choices
1. I think it's time we went on a little... hunting trip.
- 1.1 "DIE, DIE, DIE, DIE, DIE..."
Outcome A battle ensues between the hero and the companion with the player controlling the companion, who is given the Grimblade. The battle will end the first time the hero is hit by the Grimblade.
- 1.2 "<Companion>, this is <Hero>! The real <Hero>! I'll die too! You don't want that, do you?"
Outcome A battle ensues between the hero and the companion with the player controlling the companion. The companion starts the battle with +2 Injury and is given the Grimblade. The battle will end the first time the hero is hit by the Grimblade.
2. Back to our beds for now.
Outcome Dismiss the opportunity.
Trivia
The "haunted" hero must have the inhabited hook to trigger this event. Afterwards, the following text will be added to their History:
The foul presence inhabiting <Hero>'s body was banished thanks to the bold action of one of their stalwart companions in <Party Name>.