Difference between revisions of "Calamity"
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[[File:CalamityCard.png|200px|thumb|right|A calamity card for a new type of Gorgon monster]] | [[File:CalamityCard.png|200px|thumb|right|A calamity card for a new type of Gorgon monster]] | ||
'''Calamity cards''' strengthen the enemy's [[monster]] deck. Current calamities in effect are shown on the [[ | '''Calamity cards''' strengthen the enemy's [[monster]] deck. Current calamities in effect are shown on the [[Doom Tracker]]. | ||
Calamity effects include: | Calamity effects include: |
Revision as of 08:55, 1 December 2019
Calamity cards strengthen the enemy's monster deck. Current calamities in effect are shown on the Doom Tracker.
Calamity effects include:
- increasing a monster's health, armor, damage, or range
- replacing monsters with more powerful variants
- adding new types of monsters to battles
- introducing monster abilities that can stun, hobble, or corrupt heroes
A calamity card is drawn after every battle, win or lose. They also occur at at timed intervals on the overland map; these calamities can be averted by spending legacy points.
Completing a campaign chapter also can dispel some calamity cards from the monster deck.